Forager: Combat Update is releasing next week!
Hey Foragers!
I have great news!

The full update will be completely free for everyone, and will release next week along with a discount on the game! And here are some of the main features that it will bring:

New procedural endless world players can travel to late in the game. You must defeat all enemies before the time runs out, or you will be teleported out! Defeating all the enemies in time will allow you to continue to the next level of the Void. Each time you progress, enemies will become stronger and more diverse, but your rewards will increase as well!

Hard Mode is available directly from the main menu when creating new savefiles, and it allows you to play Forager in a MUCH more difficult setting. All enemies are stronger and will attack your base, new enemies will also appear at night, and resource costs are increased! There are also some new powerful bosses to optionally summon and fight in all game modes!

100 new items with a variety of uses and crafting recipes! Including two new and powerful tiers of gear that offer higher stats and new abilities!
New design and new features! Pin recipes, infinite crafting option, sort items manually, send items to Vaults automatically, add/remove items from your Toolbar and full item and structure descriptions!
And many things more!
Again, the update will release next week on Tuesday 15th!
Thanks to everyone that helped us playtest, reported bugs and gave us feedback on content and features!
Happy Foraging!
I have great news!
The Forager Combat Update will release on October 15th!

The full update will be completely free for everyone, and will release next week along with a discount on the game! And here are some of the main features that it will bring:

New procedural endless world players can travel to late in the game. You must defeat all enemies before the time runs out, or you will be teleported out! Defeating all the enemies in time will allow you to continue to the next level of the Void. Each time you progress, enemies will become stronger and more diverse, but your rewards will increase as well!

Hard Mode is available directly from the main menu when creating new savefiles, and it allows you to play Forager in a MUCH more difficult setting. All enemies are stronger and will attack your base, new enemies will also appear at night, and resource costs are increased! There are also some new powerful bosses to optionally summon and fight in all game modes!

100 new items with a variety of uses and crafting recipes! Including two new and powerful tiers of gear that offer higher stats and new abilities!

New Inventory, Crafting and Build menus!
New design and new features! Pin recipes, infinite crafting option, sort items manually, send items to Vaults automatically, add/remove items from your Toolbar and full item and structure descriptions!
And many things more!
- 15 new Feats with 15 new cosmetic items
- Starfalls
- Pets
- Railroads
- Secret Trader NPC
- Boss-summoning sigils
- Vault locking
- Balance and pacing changes
- Reworked Skill Grid
- And hundreds of bugfixes!
Again, the update will release next week on Tuesday 15th!
Thanks to everyone that helped us playtest, reported bugs and gave us feedback on content and features!
If you want to be involved in our future update closed beta testing sessions, join our Discord server!
Happy Foraging!