New Early Access build for Flight of the Athena is out now (V0.65)
This mid-sized update has been mainly focused on fixes and quality of life, but all are helping to bring the game close to V1.0. The title and logo updates have been on the todo list for a while, and the ability of enemy Colossus transports to summon reinforcements has added some spice to that key event! The full list of changes is below:
Flight of the Athena V0.65EA changelog:
-Logo and title update - The logo and title screen assets have been updated in game & on Steam.
-Battle controls popup - A popup with the controller layouts appears in the main battle screen for the first mission now.
-Key event, Colossus reinforcements - The Colossus transports encountered can now summon reinforcement waves, take care when raiding!
-Hi-score campaign progress - Progress data has been added to the hi-scores data, i.e. whether the campaign was successful, if not which Act was reached.
-Location option highlights - some visual targeters have been added to highlight which current and target location options are available (or not).
-Screen descriptions - Tooltips added to the top left on console screens to describe the purpose and actions of the current screen
-Node complete graphics -replaced the tick image with the allies (lightning strike) logo for the current & completed nodes on the campaign map.
-No controller warning - A pop up message and option to quit via the escape key has been added to the main title screen, depending on (un)detected controllers.
Flight of the Athena V0.65EA changelog:
-Logo and title update - The logo and title screen assets have been updated in game & on Steam.
-Battle controls popup - A popup with the controller layouts appears in the main battle screen for the first mission now.
-Key event, Colossus reinforcements - The Colossus transports encountered can now summon reinforcement waves, take care when raiding!
-Hi-score campaign progress - Progress data has been added to the hi-scores data, i.e. whether the campaign was successful, if not which Act was reached.
-Location option highlights - some visual targeters have been added to highlight which current and target location options are available (or not).
-Screen descriptions - Tooltips added to the top left on console screens to describe the purpose and actions of the current screen
-Node complete graphics -replaced the tick image with the allies (lightning strike) logo for the current & completed nodes on the campaign map.
-No controller warning - A pop up message and option to quit via the escape key has been added to the main title screen, depending on (un)detected controllers.
