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Intergalactic traveler: The Omega Sector News

Update for October 2018!

There have been new updates for the Game:




  • Stage 6 Main Zone is more dynamic.
  • Added some animations when taken items.
  • Reworked Stage 22 Area 4
  • Stage 29 removed restarting position on certain puzzle to evade backtracking.
  • It has been Reworked the main zone of the Stage 16.
  • It was added a clue in a certain zone of the last level.
  • Animation for radioactive attack is better.
  • There has been fixed a position of the text in the Spanish version for the last Result Screen.
  • A new redesign of Area 3 for Stage 10 has been implemented.
  • A new redesign of Area 3 for Stage 16 has been implemented.
  • New effect for The Hyper Jump In most Main Zones it can send you near the end of the stage.
  • There has been fixed some Background for battles that didn’t reflect the area.
  • The Boss of the Secret Area is more dangerous now.
  • Now, is fixed some Backgrounds in Main Menu that did not reflect the correct stages.
  • There has been fixed an odd glitch when the player returns from the main menu to the map.
  • There has been added a limit to the Tech-Gear counter on 999, the limitation is just visual you still can get more of that amount.
  • Minor changes have been implemented over some map for difficulty balancing.
  • Added an animation to the Hyper Jump when launched, in the zone and at the end, also it will play a music track of the game at random.
  • There has been fixed the duration of some phase shields.


The current version is the 3.8.1.2
This is the update number 18.

NEW Version for Devtober 2018!

There have been a lot of improvements to the game, the changes are listed below:



1.       Added Golden and Rare versions for the Unknown Models
2.       Items have a better look
3.       Phase shield animation added when activated.
4.       Fixed a number counting for 402 in the menu.
5.       New Data results over End Stage Screen.
6.       Changed Battle text speed and fixed margins, better Msg spaces.
7.       New Skills can be obtained hidden in the main zones.
8.       Rise shield effect is better now.
9.       Changed the random encounter ratio of main zones.
10.   New Item: Hidden Point.
11.   Fix blocks code on first area to respect the order of progression
12.   Changed the music track for No Fuel
13.   New Item: Invisible Point.
14.   Ultra-speed error of facing direction in the starting event fixed.
15.   A new NPC has been added: The Merchants.
16.   The Main Zone Merchant needs 4 golden medals to appear functional.
17.   Minimum changes to Roles for allies.
18.   Reflect.ogg modified to sound better.
19.   Balanced Items´ Price.
20.   Modify Audio priority on all shields´ tracks to be more balanced.
21.   Main Menu is faster than before.
22.   More challenging secret area.
23.   100 functionality is now 10% functionality.
24.   The time counter in map is now more exact.
25.   Increased the volume of some audio render tracks that were too low.
26.   Numbers and stars pictures retouched.
27.   Difficulty reworked for sages 25 and 26.
28.   Audio Signals activated by secret Key Input feel more smooth.
29.   Ice blocks-puzzles area 19 effect have the correct evader’s effects.
30.   Better Battle Background for random encounters levels 11-15
31.   Update items on the Fractal Exploration Log for both languages.
32.   A confirmation message has been added to launch the Hyper Jump.
33.   Fixed weird bug when destroyed by thunders.
34.   Rebalancing for all Battlers, Adding new skills, attacks and more challenging stats.
35.   After you take certain amount of items, the message of explanation will disappear making it faster to take.
36.   When you level up from the interface the number of your current level is displayed.
37.   Some Starships on the field will get a special boost, making the battles more interesting, there is a 25% of happening.
38.   Rearranged Achievements earnings for economy balancing
39.   There is now a possibility to acquire an altered state in the evader zones.
40.   Item to remove states afect party members.

I worked full time this month in order to say: Thanks for your support!

Update number 17.
The game is now on the version 3.6.0.0!

1 Year Release!



The game will have a discount of 50% for the rest of the month; it is a good time to get some arcade adventures on the intergalactic space! Get your copy and celebrate the First Year of the release; there has been a lot of updates and without a price increase!



For September of 2018, there have been new improvements for the game:

1.There has been added a new minigame, when you smash a starship that has an energetic shield you will get teleported to an artificial space, a mini labyrinth with random configurations and just one good exit.

2.There are different backgrounds for different types of evaders.

3.There has been added a message when you get full HP.

4.New battlers have arrived, you can found them in the random encounters, they are the only starships that give you experience points but they can be found in all over the game.

5.The Space Probes that give you exchanges are more balanced now asking for a better range of resources.

6.Some translations for the Spanish version have been updated.

7.The background for the battlers that didn’t reflect the correct area is fixed now.

Update number 16.
The game is now on the version 3.0.0.0!
Thanks for your support!

New August 2018 Update!



•A new animation has been added, each time you finish an area or main zone you will have a better view.

•Now, there is another way to get Tech-gears through a new type of random encounter, this is a space probe that will ask you for various resources and will give you TG, there are different types of rarity, the more special the probe the more resources you can get. This new event applies to most areas and main zones of the game, although its frequency of appearance changes according to the level in which you find yourself.

•Also, now we have "dynamic music", making the game much more entertaining than before. The music will sound different as you go through the levels, or after taking certain items on the map.

•Now, the Backgrounds of the RPG Battles reflects the stage in which each starship are, giving it more visual representation and congruence.

•Finally, a small animation in one of the musical functions of the game, something that happens when you have the maximum of shields and press a key.

The current version is 2.9.0.0
Game Update N.15

July Update 2018

The game has improvements:

A total of 39 combat skills were added, unlocked when you level up the starship: they consist of improvements in existing ones, from versions II to IV.



Adjustments to the maps: Area 1 and 2 of the stage 19.
A difficulty level tag was added to the end of the game.
Se corrigió un fallo en la restauración del HP mediante la interfaz principal que ocurría cuando la nave tenía niveles altos, ahora la recuperación es completa y eficaz.
In the last scenario, a situation exception was added in case the player was wrong to resolve the end of the map.
Corrected a spelling error on stage 16 Area 1 and a justified alignment in a dialog of the final scene cut.

The current version is 2.7.6.8
Game Update N.14