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Prehistoric Hunt News

World Revamp Update is here!



Greetings dinosaur hunters!

Today’s major update brings the long-waited graphics overhaul.

Huge thanks to our great community! Your support is crucial and we are thankful for your feedback and ideas. The open testing phase for the update brought a lot of valuable information for us. Now you can enjoy the update in the actual server!

Check this video to get a glimpse what has been changed:

[previewyoutube][/previewyoutube]

Graphics overhaul


Graphics overhaul changes the look of the game. We switched to a newer more advanced graphics engine. We have recreated all the shaders, lights, color space, materials, lods, reflections, global illumination, weather, water and culling systems.

[h2]Water[/h2]
Water has been reworked. It now has waves and reflections from the environment. Players and dinosaurs create waves and foam when swimming and moving in water.



[h2]Weather[/h2]
Weather manager was reworked. Weather transitions aren’t done in specific intervals like previously.

[h2]Vegetation overhaul[/h2]
All vegetation now moves with the wind.
Different types of bushes now sway from players and dinosaurs going through them.

[h2]Trophy lodge[/h2]
Trophy lodge materials, lighting and reflections have been reworked. The performance of the lodge was also drastically improved.



[h2]Distant terrain[/h2]
Distant terrain has more detail.

New player characters

The old characters are no more and there are three new player characters to choose from: Jack, Amy and Scotch. You can customize hair for these characters.

Following improvements were done to characters:
  • Amy has own new sound effects.
  • Improved character animations
  • Improved character animation in menu
  • Improved walking animation




Clothing system

Clothing can now be customized for your character. You’ll find these options by accessing “CHARACTER” in the main menu. Only one set of clothes is available by default, but you’ll be able to buy more outfits with credits. These items are now available:

Clothes:
  • Old Preton Clothing
  • Old Army Clothing
  • Red Camouflage Clothing
  • Tropical Hunting Clothing
  • Tropical 3D Hunting Clothing

* All clothing is available in short and long sleeved versions

Hats:
  • Basic Cap
  • Hunting Beanie
  • Forest Cap
  • Military Cap
  • Cowboy Hat


Glasses:
  • Round Sunglasses






Main menu rework

Main menu has new background. New characters are also shown within the new background environment.



New dinosaur models

Several dinosaur models have been reworked. We will continue to upgrade models in the coming updates.

[h2]New Ankylosaurus[/h2]
Ankylosaurus has been reworked. It now has a new model, textures and animations. AI updates were also done and now Ankylosaurus eat from bushes.



[h2]Model rework for Triceratops[/h2]
Triceratops model has been reworked and it has gotten new textures.



[h2]Texture rework for Giganotosaurus[/h2]
Textures for Giganotosaurus were redone.



Wounded dinosaur visuals

Dinosaurs that have gotten damage from other dinosaurs will now have blood on their skin. It is also displayed on dead dinosaurs killed by other dinosaurs.



Range finder

Range finder is now available from the shop. With it you’re able to measure distance to the point you’re looking at. It has variable zoom from 6x to 10x magnification giving it slightly bigger zoom than the regular binoculars. With left click you can also place a map marker to the point you’re looking at.





New graphics settings

Graphics settings menu was reworked. It now has list layout with dropdowns for settings. New menu items were added to control the quality of game in more detailed level.



Other improvements


  • Updated French translation (Thanks MagSouille!)
  • Brachiosaurus now eat from trees. Eating sound effect was added
  • Trophy lodge: You’re now able to completely remove trophies you no longer want to keep
  • Added UI indicators in menu for Offline mode and local multiplayer
  • Support for ultra-wide resolutions was improved
  • When starting the game a log in animation is displayed while game gets player data from server
  • Improved offline mode data and separated all data between offline and online
  • Optimized player statistic events
  • Older death positions are now shown with smaller marker, so the latest position is easier to find if player dies many times in the same area
  • Death screen shows amount of dropped items if any
  • Improved Trophy lodge collisions, so wall stands are always correctly against the wall
  • Improved ambience sound system
  • Taxidermized dinosaur which has high score appears in high score






Bug fixes


  • Improved player data management to combat item losses when having message losses with backend
  • Fixed issue with sleep in multiplayer
  • Fixed errors in inventory
  • Fixed errors while reloading
  • Fixed errors in dinosaur spawner
  • Fixed inventory issue caused by game state export (F3)
  • Fix for player sometimes getting stuck in descent
  • Fixed “x-ray vision” which allowed player to see dinos transparent behind terrain
  • Less ghosting with motion blur enabled
  • Typing in Feedback form in-game no longer accepts game actions in the background
  • Fixed pistol left hand from being out of place sometimes when reloading


Thank you for reading and we look forward to hearing your thoughts. What would you like to see next?

Open testing for upcoming major update!



Greetings dinosaur hunters!


Open testing of the upcoming major update is now available! If you want to help us locate any possible issues and give feedback before the release you can try out the test build.

The included screenshots have been taken using the latest test build.

Things to take into account before starting testing


The open testing version of the game utilizes different server. You won’t be using the same player in the test version but start from zero with a fresh player. Once you move back to the main server you will continue progress with your existing account and lose any progress made in the test server.

Before you start transferring your game into the open testing mode please make a backup of your player.txt file. It can be found in %steamlibrary_folder%/Prehistoric Hunt/Prehistoric_Hunt_Data/player.txt . The file contains your trophy lodge setup and it will be overwritten if you don’t take a backup. Once you move back from the test version to the actual game you can copy this backup file back to it’s original location.

Please note that when you have the test build active you cannot launch the actual game. When you want to switch back to it in the Betas-menu you will need to choose ‘None’ to get back. You can freely switch between the versions.



Instructions how to get the test version


Right click the game name in Steam library list view and choose ‘Properties’. Then choose tab ‘Betas’. From the dropdown choose “public_test”. Steam will now download the test version and you’ll see in your library view instead of “Prehistoric Hunt” name “Prehistoric Hunt [public_test].



New things to test


As the next update will feature the graphics overhaul we’d like to get feedback how the new system runs on your setups. Overall feedback on the update is also welcome. We have still time to make alterations on content based on your feedback.

We’ve listed known issues / missing features in the open testing version in a list in Discord and will update the list based on your feedback.

What new stuff in addition to the graphics can you check? In short it’s here:
  • New item: Rangefinder
  • Death screen shows amount of dropped items if any
  • New clothes and characters
  • Bushes sway from player and dinosaur interaction
  • Water has waves and player swims along waves sometimes going underwater
  • Dinosaurs have blood marks if hurt by other dinosaurs
  • The newest death marker is shown with bigger icon than older death markers in the map
  • Login animation when starting game
  • Fix for multiplayer sleep issue
  • Taxidermized dinosaur which has high score appears in high score
  • How trophy lodge runs
  • New main menu background works




Thank you for your support! ːsteamhappyː

Development Blog #23 – A major update incoming with graphics overhaul etc!



Greetings dinosaur hunters!

We are working on a major update that will bring multiple requested improvements to the game. It will include biggest graphics improvement yet, new player characters, clothing system and a range finder. Find out more in this blog!

Here is a video showcasing what has already been done:

[previewyoutube][/previewyoutube]

Graphics overhaul


The game is being changed to HDRP graphics pipeline. It means that all game materials, lights and shaders need to be reworked to take advance of this technology. When the whole process is ready it will make the game look better.

Water has already been reworked. Water has waves and reflections.

Trophy lodge materials have also been reworked. The performance of lodge was also drastically improved.

Distant terrain has more detail.

Bushes that the player runs through will sway.









New player characters




New players characters will replace the old characters after the next update. There will be a young male, female, and an older male character to choose from.

Hunting clothing


We are working on different hunting clothing you will be able to purchase. The idea is the better clothing will make less sound and make you more camouflaged.

Range finder


Range finder will offer more functionality than the existing binoculars. With it you’ll see the distance to the point you’re looking at in meters.





Visual rework for Ankylosaurus


New model has been built for Ankylosaurus and is now being animated. AI and behavior will also be improved.



Wounded dinosaur visuals


Dinosaurs that have been gotten damage from other dinosaurs will show blood on their skin making it easier to identify wounded dinosaurs.



These improvements you can expect to see in the next update :)

Thank you for reading and we look forward to hearing your thoughts.

Hotfix for Trophy Shot Update

Greetings dinosaur hunters!

We’ve released a small hotfix patch containing various bug fixes and some improvement related to the last update (Trophy Shot Update).

  • Fixed hand pose issue after taking trophy shot with bow equipped and after death
  • Fixed trophy summary screen not visible after taking trophy shot
  • Fixed pose issues when going to trophy shot while reloading
  • Slight improvements to third person animations and weapon placements
  • Fixed a rare issue where secondary hit to some organs on some dinosaurs could cause on an error
  • Fixed location markers from showing up while taking a trophy shot
  • Fixed "kill not compatible with contract" text on top of button
  • Fixed an issue with Pteranodon where it got stuck after dive
  • Flares can now spawn in loot boxes


Thank you for reading and we look forward to hearing your thoughts.

Trophy Shot Update has landed!



Greetings dinosaur hunters!

A new year begins with a new update! Today’s update brings trophy shots and piebald dinosaur skin type to the game. Read through the full patch notes to find all content.

Happy New Year to everyone! ːsteamhappyː

Trophy shots


Want a photo with your catch? Now you can do it with the new trophy shot feature. Trophy shots can be initiated in the trophy menu by clicking “Trophy shot”.

HUD will guide you to all controls available. You can freely move the camera and then with right click toggle to moving the dinosaur. You can then drag different body parts and freeze them into positions you like. You can also move your player character in similar way. You can have different equipment in hand, just equip it before going to the trophy shot menu.

You can take as many trophy shots with your prey as you like. Trophy shots are stored as Steam screenshots making sharing them in Steam easy. You can also find them on your hard drive by right clicking the screenshot in Steam and choosing “Browse to screenshot” or by browsing to %game_install_directory%\Prehistoric_Hunt_Data\screenshots .

Trophy shots work in multiplayer too, you can have your friends in the photos. The corpse movement is not synced to other players when moving the ragdoll.







New skin type: Piebald


All dinosaurs have a new skin variation called piebald. Piebald dinosaurs can be recognized from their spotty skin which looks like it’s missing color in some parts. It is a very rare skin type to encounter.

Now all skin types in order of rarity are:
  • Common
  • Rare
  • Piebald
  • Melanistic
  • Albino






Dinosaur ragdolls improvements


Many different improvements were made to dinosaur ragdolls to make them work better in trophy shots. Ragdolls clip less inside terrain keeping most parts above terrain. Carnivores jaws move and can be adjusted in trophy shots. Limbs in general move better.

Other improvements


  • Inventory and shop now show item weights per item/stack
  • Grass render distance can now be adjusted
  • Pteranodon photo was updated
  • Swimming hands are no longer affected by view model adjustments
  • Finetuned ground textures
  • Adjusted post processing settings to make image sharper and brighter
  • Updated French translation (Thanks MagSouille!)
  • Minor improvements to dinosaur synchronization in multiplayer
Bug fixes


  • Fixed an equipment duplication issue
  • Fixed cases where switching from flare when lighting it could cause other item to be lost when flare expires
  • Also fixed case where trying to lit flare, but fails and switching to other item at the same time could get hands stuck in flare animation
  • Fixed issue where mismatching equipment data between client and server could cause issues and equipment changes
  • Fixed an issue when player went swimming with bow drawn causing a ghost arrow
  • Fixed an issue with player name sending
  • Various bug fixes


Thank you for reading and we look forward to hearing your thoughts. What would you like to see next?