8th of January 2019 # Additional New Contents Update
Thank you for your interest and love in 2018!
And Happy New Year!
And Happy New Year!
:: Dungeon ::
- Logic for dungeon generation has been changed.
(Common levels by themes have been combined to 1 level from 2 levels where number of rooms generated has been changed to suit the change) - 100+ different types of new rooms have been added.
- New events within the dungeon has been added.
- Satiety is additionally decreased when moving to next level.
- Attri/butes of certain food(s) has been changed.
:: Battle ::
- Weapons can now be swapped while in middle of an attack.
- Status effects have been changed. In additional, "Strengthen status effects" related ability has been added.
- 1 new type of boss has been added. It is related to Lasley, so see if you can find it.
- AI and appearance of certain monsters have been changed.
- Certain bosses' AI have been improved.
- Equation to estimate evasion/defense/critical have been slightly adjusted.
- Reload delay after the first shot for weapons that reload one bullet at a time (e.g. Shotgun) has been added.
- Physical movements of bullets have been changed.
:: Item ::
- 20+ types of new item that can be unlocked has been added.
- 2 types of new costume that can be unlocked has been added.
- 10+ types of set attributes has been added.
- 8+ types of new item effects has been added.
- Various item's ability/attributes/rarity has been readjusted.
- Ability on certain costumes were changed.
:: Ability ::
- Focus ability is slightly nerfed.
- Level 10 Wrath characteristics and base-level stat increase rate is changed.
- Bloodlust's base stats no longer decrease the defense.
:: Hard Mode ::
- Hard mode can be unlocked when Kaminela is defeated more than 3 times.
- Monsters become stronger when hard mode is turned on.
- Special monsters appear on a fixed chance during hard mode.
- Theme Boss monster's pattern is slightly changed.
:: Trials ::
- Difficulty level of first trial has been nerfed.
- Issues where flame balls could be destroyed during the second trial has been fixed.
- Game bug that caused problems when attempting to retry following a death after clearing the battle trial has been fixed.
- Erta Ale's ability have been nerfed. HP recovery fairy now appears when Erta Ale is defeated.
:: Quick Start ::
- "Quick Start" function can be unlocked while in game progress.
- Quick start menu can be used by pressing on the "interactive" key while inside a village.
:: Sound ::
- Ambient sounds of the dungeon for each theme are added.
- Good amount of FX sounds are added / improved.
:: Other ::
- Certain texts have been changed.
- Certain bugs have been fixed.
- (Joystick control) Joystick Y axis inverse options are added.
:: Jan 8th 4:00AM (GMT+9) Hotfix #1 ::
- Fixed a bug where the discount perk does not work.
- Fixed a bug where the right doorway does not work with certain resolutions.
- [Lasley] Fixed a bug where max HP decreases in old vampire/curse events.
- Fixed a bug where 'block' was only fixed up to 75%.
:: Jan 8th 5:13AM (GMT+9) Hotfix #2 ::
- Fixed a bug where the teleporter in restaurant/shop disappears.
- Fixed a bug that melee/range attack resist.
- Fixed a bug that block stat increases continuously after using heavy stand skill.
:: Jan 8th 8:30PM (GMT+9) Hotfix #3 ::
- Fixed a bug where "Fire Arrow" set effect does not work.
- Fixed a bug where homing bullet does not work properly in ErtaAle stage.
- Slot machines appear a little more often.
- Solved "jumping problem" of the second trial.
- Ericha / Kaminela did not apply any additional damage has been fixed.
:: Jan 9th 4:30AM (GMT+9) Hotfix #4 ::