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Outer Wilds News

In a fraught year, Outer Wilds: Echoes of the Eye reminds you what matters most




It's frustrating that nobody will let you spoil Outer Wilds. I'm desperately waiting for the moment where we all agree that it's been long enough since the game's 2019 release to gush about it. It's the kind of game where you want to share stories about how you stumbled on each morsel of information and what puzzles flattened your brain. And most of all, I want to talk about that ending. Someone called Outer Wilds the only truly melancholy game, and not only is this correct, its ending heightens this, not because of its pessimism about the end of the world, but because of its optimism...
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Echoes of the Eye is here!

Outer Wilds: Echoes of the Eye is now available on Steam!

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Purchase it here: https://store.steampowered.com/app/1622100/Outer_Wilds__Echoes_of_the_Eye/

Along with the expansion comes patches version 1.1.8, 1.1.9, and 1.1.10. Here's what's changed in the current version:

[h2]1.1.8 Changelog[/h2]

[h3]Writing[/h3]

  • Turkish is now an available language
  • Fixed writing and localization throughout the game
  • Polished clue for Southern Observatory and fixed a contradiction regarding the museum statue
  • New Nomai computer on Hollow’s Lantern


[h3]Tech[/h3]
  • Overhauled input rebinding system and controller support
  • Planetary bodies and the sun no longer become invisible beyond a viewing distance of 50 km
  • Ocean shader optimizations
  • Fixed some behavior involving Nomai viewing platforms
  • Numerous bug fixes


[h3]UI[/h3]
  • “Gear Options” menu revamped to “Pre-flight Checklist” menu
  • Major menu revisions


[h3]Design[/h3]
  • New building and campsite added to Timber Hearth
  • The doze off ability is now unlocked after getting the launch codes
  • Future exhibit site added to observatory museum
  • Hearthian Deep Space Satellite added to solar system
  • Increased player jump responsiveness
  • Boost can now be activated even if boost/jump input is pressed slightly before up thrust input
  • Made it easier to launch Scout through certain ruined walls
  • Hide-and-seek frequency is now removed after the tutorial
  • Traveler instruments are now affected by a certain event
  • Revised a visual aid in the Southern Observatory to be less misleading


[h3]Art[/h3]
  • Improved lighting model on ghost matter crystals and similar shaders
  • Added ambient occlusion volumes to improve lighting in dark spaces
  • Updated credits sequence


[h2]1.1.9 Changelog[/h2]
  • New music and SFX throughout Echoes of the Eye content
  • Numerous gameplay improvements throughout Echoes of the Eye content
  • Numerous optimizations to improve performance
  • Numerous bugfixes, particularly to input and controller rebinding
  • Props and small art fixes throughout Echoes of the Eye content


[h2]Hotfix 1.1.10 Changelog[/h2]
  • A hidden treasure was added
  • Fix to rumble on multiple controllers
  • A fix for UI textures for input bindings being incorrect in certain situations
  • Logan's fix for shadow seams along the river cubemap
  • Fixed a nullref for a certain ending
  • Fixed the silhouette of ruins not showing up in post-credits scene
  • Fix for BH white hole proxy thing that caused BH chunks to float in space
  • Fix for Radio Tower signal


For those who are just downloading version 1.1.8, please ensure that all subsequent patches are installed; in particular 1.1.9 significantly improves the gameplay experience.

Legacy Branch Announcement!

Accessing the Legacy Branch

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[h2]Hello travelers! [/h2]

[h3]Firstly, thank you all for making fun and engaging content for fans of the game! We wanted to share with you that we are releasing a legacy branch of Outer Wilds because Patch 8 introduces a massive overhaul to our input system which could make mods from previous versions of the game unplayable. To ensure everyone can continue using their favorite mods, speedrun, or just enjoy this version of the game, we are making this branch publicly available.

Please see below for how to access this legacy version of Outer Wilds:

This will require a Steam version of the game bought on Steam to install.[/h3]
  • [h3]Log into Steam on its native launcher.[/h3]
  • [h3]Navigate to your “Library” and look for Outer Wilds which should now be added to your list of games on the left side of your screen.[/h3]



  • [h3]Right click Outer Wilds in this list and go to “Properties.”[/h3]



  • [h3]A new window should come up, navigate to the “Betas” tab.[/h3]



  • [h3]In the text field “Enter beta access code to unlock private betas” enter in “moddersGetYourStuff” and click Check Code.[/h3]

[h3]You should now have access to the “Outer Wilds: Patch 7” branch, have it start downloading and start exploring! It should look like this![/h3]





[h3]Best of luck in your interplanetary endeavors![/h3]

Outer Wilds' "first and only" expansion arrives this September


Mobius Digital's excellent space exploration game Outer Wilds is getting an expansion. Announced during Annapurna Interactive's NotE3 showcase, Echoes Of The Eye is set to release on September 28th. While the devs say it will be involved in the game's existing narrative, they're keeping quiet on what exactly we'll be getting up to. But, judging from the name, it likely has something to do with Eye Of The Universe, a mysterious object in the solar system that you spend most of your time in Outer Wilds trying to reach.


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Sci-fi exploration game Outer Wilds is getting a surprise expansion in September




Released in 2019 by Mobius Digital and Annapurna Interactive, Outer Wilds is a game about exploring a solar system a few minutes before its sun goes supernova and wipes out everything—only to wake up and do it over and over again, thanks to a time loop that only you seem to be aware of. It's excellent—we gave it an 89% score in our review—and in September it will come back yet again with a surprise expansion called Echoes of the Eye...
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