Emissive material paint: Neon lights! v2.15

Today's update adds a small but very useful feature, an emissive material painter!
Just like the other material painter in the game (that makes props transparent) this new one gives props an unlit material effect which makes them glow in the dark, without actually being a full light source.
You can find the new painter in the second paints drawer, along with the other material painters:

This "emissive" lighting effect is perfect for making glow-in-the-dark objects and things like LED's, neon signs and even adding your own lights to things like cars and traffic lights:


Along with this new emissive painter, this update also includes a few other small things:
- Lowered the minimum prop scale size, so you can scale down props MUCH smaller now.
- Made props size and height scaling more precise when at a low scale (to make placing very small objects easier)
- Fixed the glitch where dynamic track would sometimes generate strange curves when switching the direction while placing.
- Improved collision on the hotel sign prop.
This is just a quick update which I'm releasing before Halloween, since I've got lots of stuff ready for the actual 2019 Halloween update!

The Halloween update is going to be a big one, but i hope you enjoy this nice little feature in the mean time!