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Custom roadnumbers! v5.19



After about 6 years of every single train being number "5270" you can now finally customize individual locomotive & wagon roadnumbers! (as well as lots more).

Currently, this only applies to official trains and liveries, mods do not support dynamic roadnumbers yet, this will need its own separate update. You can still give them a custom road name & number, but it won't be visible on the model.

But for official trains, you can now see the number dynamically displayed on the model!



And on freight wagons as well:



[h2]You can also enable this for liveries too![/h2]
By default, all liveries have dynamic number displays disabled for backwards compatibility (since most liveries already have numbers drawn on). But if you leave the number locations blank on the livery texture, you can re-enable the dynamic numbers:



You can also customize things like the font, color and size of the text (which is perfect for liveries!).





There is a full guide here which explains how road names & numbers work, and how to customize them:
https://steamcommunity.com/sharedfiles/filedetails/?id=3341507001

Roadnumbers are randomized, but you can set a custom random range if you want.
You can also set the Roadname, which is an identifier for the railway that owns the locomotive/wagon (e.g. BNSF, NZR, CSX).

All of these options can be customized by opening the new train options menu by pressing "o" when hovering over a train (or the down-context-action in VR):





Changing the name & number of a train will also change its display name on the hand-held controller and in the cab:



This update also includes some other minor fixes & features:
  • Fixed bug where a combined save file would not correctly combine (everything works fine now).
  • Fixed bug where the pause menu could accidentally be included in a split save file.
  • Text on the hand-held controller will no longer scroll if the length of the text is small enough.
  • The tutorial has been updated to include new steps for reversing trains in VR.

This update includes a lot of new code under-the-hood which is working towards a much bigger update:
[h2]Freight loading and unloading! [/h2]
So keep an eye out for even bigger things to come!

Regardless, I'm sure the operations fans will be very happy about these new custom roadnumber features in the meantime anyway ːsteamhappyː