GeTA Sulfur Railway + Custom music! v4.3

I hope everyone is enjoying the International Layout Jam! There's tons of maps already submitted to the workshop (130+) and there's still just over a week till the Jam ends!

In the meantime, here's a mid-jam update ːsteamthumbsupː
[h2]The GeTA Sulfur Railway[/h2]
Back in the "Railroad History Jam" I created a map called the "GeTA Sulfur Railway"
well that map has been touched-up and added into the game officially!
You can access it from the main menu, just like any other official map, and it even has all its unique liveries and mods.

It even has an official map poster now too:

[h2]Historic vs Modern version[/h2]
As you might remember, the GeTA Sulfur Railway had two versions, one set in the 1900s (Steam era) and the other was set in the current day.
Both of these versions are included in this update, and you can switch between them in-game by clicking this button on the wall!

Clicking the button will load the historic version of the map.
When playing the old version, you can also switch back to the modern version the same way.

[h2]Other upgrades[/h2]
The map has also been updated to include all the new features like custom audio, tunnel regions and even dynamic wires:

You can also now find some text and images around the map which explain the history:

But now for part 2 of this update:
Custom music!
You can now easily use your own .Mp3 files as custom background music in the game.
Simply put your custom music files in the new folder "Rolling Line -> Modding -> Custom Music" and you will hear them in-game!

By default your custom music will be mixed in with the normal default music already in the game.
You can change this in the "Audio" menu:

You can choose between mixing custom and default tracks together, or either default only or custom only.
You can also press the "Refresh music" button to skip to a new song.
Pressing this button will also check for any new files you've added to the "Custom music" folder.
There are more options in the "Music options" menu too:

From here you can set the gap between music tracks, shuffle, fade in,
and whether music should fade out when you are near loud audio sources (this includes moving trains and heavy weather).
This little feature is what makes the music fade away when you start driving trains, and come back again when you away from trains looking at the scenery.
[h2]Moving files around [/h2]
Something else this update does is move a few more of Rolling Line's data files & assets into the "Core" folder. This means that you can access and edit these files easily, since they are not packaged inside the game itself.
These files are found in:
"Steam -> SteamApps -> Common -> Rolling Line -> Core"
Please don't edit these files unless you have backups, and are willing to potentially mess up your game. But if you want to have some fun modifying the core files the game uses then you certainly can!
For example, you can easily edit:
- the .txt save files used for the menu, official maps and tutorials
- the .Mp3 files of the default music
- the .jpg files used for the pages in the magazines


[h2]Other fixes and features [/h2]
This update also includes a bunch of other little things:
- There is now an "open livery folder" button in the menu when creating a livery. This simply opens the folder in file explorer to make adding liveries easier:
- Fixed major bug with custom drawers, where they would fail to save when left in "edit" mode when exiting the map.
- Custom drawers now have a few other visual queues to help show when they are editable vs when they are not:
- Fixed bug with copy-pasting dynamic track data sometimes causing issues with the dynamic track UI.
- the "refresh" button for posters and flags is now hidden when the flag choice popup is open.
- The camera now automatically snaps away from the button when using any of the "open X folder" buttons in the menus. This is so that when you tab back into the game you don't accidentally click the "open folder" button again.
- The default icon which maps use when no thumbnail is set has been fixed.
- The switchboard in the "Ghetto Sulfur" quickMod now has a better position in the cab.
- Thanks to some file optimizations, this update actually reduces the file size of Rolling Line by about 100mb!
And that's everything for this update,
Have fun with the remaining week of the International Layout jam!