Update #62: Main Story Implementation COMPLETE! Side-quests Started & Pwn'd!
In our last episode...
...we entered the "Final Chapter!" Guess what? We are extremely excited to let you all know that the main story has been completely implemented and semi-polished! AND we've already blasted through most of the side-quest implementation work!
::awkward dance party::Side-quests
This next piece of the puzzle is already 91% finished as we've been working on them since late July. This was the next step after finishing all the main story content. To be this far along is fantastic and could spell out the end of all dev / polish on the game before the end of the year!! We're so close to being finished!! Have a look at our roadmap numbers...

Whats Next?
After implementing side-quests, we will spend the next few months moving through a deep polish phase to ensure the game is bug-free, balanced, and includes the icing on the cake stuff like CRDTech battles, random enemy encounters, dialog edits, treasure drops, more environment interactions, etc.
Little do they know, this "kid" is an expert with knives :O
Breathe, Woof, breeeeathe!
"Never bring a gun to a card battle" - old proverbAudio Update
We are 89% finished with all remaining audio for the game! However, because we had Kunal helping out with story implementation, this has been on the back-burner for some time. Now with the main story complete, audio will be finished rather soon!
Here's a sample of the recently-created "Parade" BGM that will be used later in the game. For this one, Kunal pulled heavily from his high school marching band roots!
https://soundcloud.com/pixeltonemusic/parade-sample
Talk Soon!
The next update will be on November 11th! And as always, follow our official Roadmap / Twitter bot, and don't forget to check out Leo's Pixel Noir dev stream on Monday & Friday nights for more granular progress-watching, a little bit of fun and some good music!
//Team SWDTech







Tobias totally gives off the "comic book guy" vibes...
::coding intesifies::
In Chapter 4 you can check out the modern day version of the Historical District (The game starts started out here but in the past in Chapter 1).
You'll start Chapter 5 by casing the Boardwalk for clues between playing at the arcade and climbing the lighthouse.
The Fish Market is where Pinnacle's citizens buy fish goods. Despite the smell you'll also find the local union hiding a very large secret (see lab).
Downtown is the heart of the city! You'll be able to walk with the coffee drinkers and random hipsters in Chapter 6.
The Sprawls is a ghetto full of cons and ex-cons alike. You'll pass through here in Chapter 6.
Uptown is the most posh and well financed area of Pinnacle city. Lots of rich folks, business types and upscale apartments to deal with in Chapter 7.
This guy...