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Plutocracy News

Interim Update: Bug Fixes & Performance

[h2]Interim Technical Update[/h2][p]Hello everyone![/p][p]This is an interim technical update, released while we continue preparing the previously announced large update focused on politics and presidential elections.[/p][p]The current update introduces changes to the effect of advertising for companies. The amount of advertising purchased now directly affects demand for goods and services for all companies. At the same time, the price of advertising relative to its effectiveness increases non-linearly.[/p][p]In addition, this update fixes many issues found by the community over the past couple of months and includes performance improvements.[/p][hr][/hr][h2]Bug Fixes[/h2]
  • [p]Fixed an issue where company shares could sometimes not be purchased[/p]
  • [p]Fixed a bug where company accident risk became 0%[/p]
  • [p]Fixed a false message requiring an office or player presence when the office had already been purchased in the state[/p]
  • [p]Fixed incorrect display of the player’s share count in the ambition to buy company shares[/p]
  • [p]Fixed incorrect profit values and text in the voting form when changing advertising funding levels[/p]
  • [p]Fixed missing minimum salary limit in CEO initiative voting to reduce salaries (effectively could reach 0)[/p]
  • [p]Fixed cases where an empty law window appeared[/p]
  • [p]Fixed an issue where companies disappeared from Favorites when switching between characters and companies[/p]
  • [p]Fixed incorrect path arrows in the Statistics section pointing to a gear icon instead of income[/p]
  • [p]Fixed an issue where displayed company profit exceeded its income[/p]
  • [p]Fixed an issue with zero kompromat power shown in blackmail text[/p]
  • [p]Fixed cases where blackmail demanded 0% of company shares[/p]
  • [p]Fixed negative CEO salary values[/p]
  • [p]Fixed incorrect changes in workforce numbers during construction accidents[/p]
  • [p]Fixed various crashes[/p]
[hr][/hr][h2]Balance[/h2]
  • [p]Changed the formula for calculating advertising costs and advertising effectiveness for companies[/p]
  • [p]Fixed trust mechanics: being the CEO of the owning company is no longer required if the company is not owned directly by the player[/p]
  • [p]Player-owned companies are now taken into account when calculating ownership percentage for cartel formation[/p]
[hr][/hr][h2]Other Improvements and Fixes[/h2]
  • [p]“Monopoly Fine” moved to the Taxes and Fines category[/p]
  • [p]Minor visual improvements in the Holding window[/p]
  • [p]Added more detailed statistics for bank loans in the Finance window[/p]
  • [p]Fixed income text in the Anti-Monopoly Law describing when a company receives a fine[/p]
  • [p]Restored the ability to withdraw from registration in Congressional elections[/p]
  • [p]Added 100% complete translations for French, Spanish, German, and Chinese[/p]
  • [p]Performance optimizations[/p]
[hr][/hr][h2]What We’re Working On[/h2][p]Right now, we continue working on a large politics update. It will include party primaries, presidential elections, and the addition of new positions such as Vice President, Secretary of State, and Cabinet members.[/p][p]Each of these positions will be interactive. You will be able to contribute to their appointment and removal, and each of them will affect the economy in the late stage of the game.[/p][p]This is a significant update and it takes all of our time and effort, but we are trying to deliver it as soon as possible.[/p][p]Next week, we will try to slightly lift the veil and share which direction we have chosen and what exactly you will see in this update.[/p][p]Thank you for staying with us and supporting us.
Until the next good news![/p][p]— Redwood Team[/p]

Update 0.251015: Stability & Fixes

[h2]⚜️ [/h2][p]Fellow plutocrats,
we continue refining the intricate machinery of power and capital.
This update brings stability to politics, economy, and corporate management.[/p][hr][/hr][h3]⚖️ Fixes[/h3]
  • [p]🕵️ Character table filter issues corrected[/p]
  • [p]⚖️ Antitrust Act in the Rockefeller scenario now properly passes the Senate[/p]
  • [p]🗳 Election UI now closes after personal participation[/p]
  • [p]📊 Fixed wrong data during worker amendment votes[/p]
  • [p]✊ Companies now pay employees after strikes[/p]
  • [p]💰 Correct dividend display in corporate structure[/p]
  • [p]🧾 Initiated laws now load correctly with save files[/p]
  • [p]💥 Fixed crashes during company mergers[/p]
  • [p]📉 Stable stock prices after loading — no more phantom gains or losses[/p]
  • [p]👔 Hiring a new CEO now opens the proper voting screen[/p]
  • [p]📰 Newspapers continue to publish after media mergers[/p]
  • [p]🏦 Central Bank loans can be taken again under valid conditions[/p]
  • [p]✍️ Edited character names without surnames now save properly[/p]
  • [p]🗞 Newspaper editing available again under indirect ownership[/p]
  • [p]💼 Large-reserve companies can now trade on the stock exchange[/p]
  • [p]⚠️ Negotiations can no longer start with a negative stock price[/p]
[hr][/hr][h3]🗳️ Coming Next Update[/h3]
  • [p]🇺🇸 Presidential Elections[/p]
  • [p]🐘 Primaries & Caucuses[/p]
  • [p]🖋 Presidential Veto Power[/p]
  • [p]⚖️ Impeachment Proceedings[/p]
[hr][/hr][h3]💼 In Development also[/h3]
  • [p]🤝 Founding new companies in partnership with loyal characters[/p]
[hr][/hr][h3]💬 Message from the Team[/h3][p]The next update will introduce new features, and I’ll share more details soon.
Thank you all for your bug reports and continued support — they truly help us make Plutocracy better with every patch.[/p][p]🖋 See you in the next update![/p]

We’ve opened a Patreon page!

[p]Hi everyone!
We often receive messages from you asking us to speed up development and release updates more frequently. Now it’s possible: we’ve launched a Patreon page.[/p][h3][/h3][p]🔧 Where the funds will go[/p][p]All contributions will be used to hire an additional programmer. This will allow us to speed up development and deliver updates more often.[/p][h3][/h3][p]🙏 Thank you for your support[/p][p]Thank you for staying with us and helping the project grow. If you’d like to support the development and help us release updates faster — join us on Patreon: [/p][p]👉 https://www.patreon.com/redwoodstudio [/p]

Patch 0.250830 is available now!

[p]Hello everyone! 👋
We’ve released an update with a number of fixes you reported earlier, and we’re continuing to work on the remaining issues. At the same time, we’re preparing the next major update — it will introduce presidential elections along with other changes to the political system.[/p][p]Thank you for your activity and support![/p][p][/p][h2]Patch Notes[/h2][h3]🛠️ Fixes[/h3]
  • [p]Fixed music playback issue on macOS.[/p]
  • [p]Automatic expansion in old saves now works correctly.[/p]
  • [p]Resolved crash caused by cross-ownership during company takeovers.[/p]
  • [p]Puppet politicians now correctly appear in the controlled politicians counter in parliament chambers.[/p]
  • [p]Fixed bug with the Broker agent that occurred after restarting the game.[/p]
  • [p]Fixed layout issues with long company names on the stock exchange.[/p]
  • [p]Resolved hover sticking on the first row in the shareholders table.[/p]
  • [p]Required balance value now correctly displayed in the profit tooltip on the main panel.[/p]
  • [p]Added message when a bank loan cannot be issued.[/p]
  • [p]Fixed incorrect display of the first Capitol elections in Montana and New Mexico.[/p]
  • [p]Corrected purchase percentage display for holding companies.[/p]
  • [p]Fixed linking arrows from Advertising in the Banks Statistics window.[/p]
  • [p]Various crash fixes.[/p]
[h3]🎨 UI Improvements[/h3]
  • [p]Improved number input fields on the stock exchange and in share issuance windows.[/p]
[h3]🚧 Work in Progress[/h3]
  • [p]Presidential elections.[/p]
  • [p]Political system updates.[/p]
  • [p]Ability to create a new company in partnership with loyal characters.[/p]
[p][/p]

Patch 0.250726 is available! Fixes + Company Expansion Balance Improvements

[h2]Improvements and balance:[/h2]
  • [p]The company's expansion has become more gradual and more costly. Also, each type of contractor is now more balanced and matches its profile. A reliable contractor builds more expensively, and sometimes longer, but without risk, an unknown contractor builds faster, cheaper, but with greater risk.[/p]
  • [p]Added 45% machine translation to French (87% translated)[/p]
[p]
[/p][h2]Fixed:[/h2]
  • [p]Various kinds of crashes[/p]
  • [p]Error in quarter transition between Q4 1958 and Q1 1959[/p]
  • [p]There was no way to filter people by those who wanted to buy weapons and cars[/p]
  • [p]The cartel did not take into account the market share and did not accrue a price bonus when adding the cartel to the Holding as a supplier[/p]
  • [p]"My transport companies are not taken into account under any circumstances after merger and joining to trust and cartel. Their weight in city and country is zero." Corrected, same as cartel.[/p]
  • [p]The payroll fund was not updated immediately after the company's expansion[/p]
  • [p]The relationship from Production Volume to Demand was not displayed in the Company Economy window[/p]
  • [p]Media company icon missing from ambition[/p]
  • [p]Missing text in tooltip for some agents when blocking[/p]
  • [p]Some types of companies were not displayed as suppliers in the Holding[/p]
  • [p]Sandbox Settings | Endless Mode setting added to game end date[/p]
  • [p]Sandbox Settings | Media Company added to Starter Company selection[/p]
  • [p]"You cannot take loans from loyal individuals, even if you have positive net worth or net worth and cash flow that make it eligible" - added a hint that reputation must be above 0 to take out a loan.[/p]
[p]
[/p][p]The rest of the bugs that you report, we will continue to fix, and they will be included in the next patches.[/p][p]Thank you for your activity and involvement![/p][p]
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