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Plutocracy News

Update 0.192.5 is now available!

[h2]Fixed:[/h2]

Game Breaking bugs:

- Crash when M&A / Fixed
- Crash when changing quarter / Fixed
- Crash when double clicking exit in negotiations / Fixed

Exploits and balancing:

- Now you can not lose more than $10M in the events "Train Delay", "Bandit Attack"
- Dividends of companies at the start of the game now depend on the selected difficulty level

Serious errors:

- Incorrect calculation of income from loans / Fixed
- Selling items of other characters / Fixed
- An error with the movement of the character, which led to the inability to continue the game / Fixed
- Incorrect work of ambitions to sell items / Fixed

Minor bugs / complaints:

- Loyalty for fulfilling the "Campaign Financing" ambition was not calculated correctly / Fixed
- Some errors in layout / Fixed
- Display errors with a large number of shareholders in companies / Fixed
- Cars did not appear after 1900 / Fixed
- The menu in the game does not close according to ESC if the player has entered one of the submenus / Fixed

[h2]Being worked on:[/h2]

- Political system
- Characters being able to support or oppose the player
- Negotiations with CEO
- Rework of votes
- Negotiation redesign
- New types of companies

Update 0.192.0 is now available!

[h2]Fixed:[/h2]

Game Breaking bugs:

- Various rare crashes / Fixed

Exploits and balancing:

- Economy rebalancing
- Influence rebalancing
- Mergers can now only be held in the same state

Serious errors:

- During a merger, company loans were debited from the accounts / Fixed
- Error with prices when selling items through ambition / Fixed
- Error with items price on auction / Fixed

Minor bugs / complaints:

- Errors in map filters / Fixed
- Other minor bugs / Fixed
- Menu buttons are now locked until the menu is fully loaded
- Character finance window improvements

[h2]New:[/h2]

- Patronage system
- Macro indicators of state economics
- Reworked technologies in companies
- Two new states - Ohio and Pennsylvania
- Game performance optimizations
- Influence can now only be earned by collecting items, financing election campaigns and patronage
- New filters in Character rating
- The "Rating" window has moved, now it is in the "Characters" tab (the former "Agents" tab)
- Finance window in company statistics
- The skill "Trade" has been reworked
- The company statistics tab now displays the demand for the goods that the company produces (replacing the Experience card)
- Minor rework of voting, new votings in companies
- Added Chinese localization (partially, readiness ~ 80%)


[h2]Being worked on:[/h2]

- Political system
- Characters being able to support or oppose the player
- Negotiations with CEO
- Rework of votes
- Negotiation redesign
- New types of companies

Dev diaries. Interesting Economics

Hello everyone!

It’s been a while since the last diary, sorry about that, we just wanted to wait until we had something new and interesting to share with you, which we finally do! Here’s what we’ve worked on in the last month and what’s in the next update, which is not far off.

We’ve seen frequent requests to optimize the game ever since launch and we’ve spent a lot of time doing so. Now it’s faster and more stable than ever before. This will allow us to add more content without fear that at some point the game will become overloaded. Although all this work on optimization has sacrificed time for new content we feel that it was more important as a strong foundation for the future.



There’s a new window that will be added to the company screen, “Finances”, which has been a very requested feature for a long time. It’s a detailed financial summary of the company, where you can study your income and expenses and will help you understand what could be improved upon to reduce production costs and increase the profitability of your company. This window will also let you see information about your competitors, their market share and the inner workings of their company.


We thought that simply increasing the level of technology all the time was too boring so we have substantially redesigned the research system in the game. Now the shareholders themselves will choose what technology the CEO will develop. Each quarter a vote will be held to decide which tech to develop further.
Industry leaders in any tech will receive bonuses while those lagging behind will have to constantly try to catch up with them or carry out mergers in order to achieve success.



We’ve finished working on most of the macroeconomics as well, it will become much more interesting to play with. The macroeconomic policies of the state will directly affect your company. Of course, you will be able to manipulate this, both in future updates, by passing laws and in the coming update, when a new feature will be added to the game: Patronage.

Patronage is a form of charity, but who said that charity had to be selfless? You can build buildings to increase your influence, and with it the macroeconomic policies of the state.

We have prepared several artworks so you can appreciate these beautiful buildings :)





Of course, this is an incomplete list of buildings that will be present in the game.

I’d also like to mention that we heard the prayers for better AI and while we’re not working on it now we can promise you it’s something we’ll do in the future.

Perhaps the most awaited feature is the introduction of the political system into the game. Unfortunately, we don't have time to finish it before the release this coming update, but we have done quite a lot of work on it and we can say that the politics is almost ready for release in the coming months.

As for the next update, we hope that we can release it in the first half of May. We’ve got a few important things to fix before that though however.

Anyway that’s all for now, thanks for sticking with us and we’ll see you soon!

Update 0.190.0 is now available!

[h2]Fixed:[/h2]

Game Breaking bugs:

- Some more rare crashes / Fixed

Exploits and balancing:

- Too large penalties for accidents / Fixed
- Reduced the likelihood of an accident
- Company profitability adjustments

Serious bugs:

- Loyalty of other owners was not reset when selling the company / Fixed
- Movement of workforce between companies / Fixed

Minor bugs / complaints:

- Many minor bugs / Fixed
- Some issues with technologies / Fixed

[h2]New:[/h2]

- MacOS 13+ support

- Mergers & Acquisitions

With the introduction of mergers and acquisitions, you will be able to buy your competitors and combine their companies with yours, truly establishing a monopoly in the markets and increasing your technological and production potential!
Of course, the shareholders of both companies will have to approve this decision by a majority vote, and will also receive proportional shares in the new company (in the event of a merger). Or you can try to take over the company, and then other shareholders will not receive a share in the new company.


- More customization for character and his characteristics

Now you can choose in which state your character lives, the most suitable personality traits and choose a more suitable appearance in more detail using the new advanced character creator.

[h2]Being worked on:[/h2]

- Political system
- Characters being able to support or oppose the player
- More difficulty options
- New votings, changes in voting
- Board of Directors

Update 0.189.2 is now available!

Attention! This update does not support previous saves!

[h2]Fixed:[/h2]

Game Breaking bugs:

- Rare crash when loading saves / Fixed
- Rare crash on the list of companies / Fixed
- Rare crash when using Hitman / Fixed
- Rare crash in the “Rating” window / Fixed
- Not being able to start a new game / Fixed

Exploits and balancing:

-Transport companies being too overpowered / Fixed

Serious bugs:

- Age and race in the character generator does not work / Fixed
- Map error after loading a save / Fixed
- Killing people you owe money makes the debt stay forever / Fixed
- Unable to fully repay a loan / Fixed

Minor bugs / complaints:

- Unprofitable companies were shown as profitable / Fixed
- Translation errors for the English version / Fixed
- English version had no text for the Hitman / Fixed
- Russian version had no text for some states / Fixed
- CEO skill point UI being confusing / Fixed
- Some other UI errors / Fixed
- Voting starts before issuing shares or expanding / Fixed
- Your company still has to vote even if you own a majority / Fixed
- Many small bugs / Fixed
- English and Russian versions had no text for Cardinal / Fixed

[h2]New[/h2]:

- Ubuntu and SteamOS support
- Windowed mode
- Experimental support for 21:9 monitors
- Technologies
- Unemployment statistics and its impact on wages
- New ambition "Take loan"
- New agent "the Collector"
- New sliders “Salary level”, “Daily production rate”, “Research funding” in company statistics
- New artwork
- Difficulty settings
- Added skill levels in the character tooltip

[h2]Being worked on[/h2]:

- Political system
- Support for Mac
- The system of opposition and support to the player (from enemies and friends)
- More difficulty options
- Mergers & Acquisitions
- Character customization
- New voting popups in companies
And much more…

Thank you all for the continued support of Plutocracy, whether through buying the game, leaving reviews or helping us find bugs we appreciate it all!