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Plutocracy News

Negotiation upgrade in 0.211 version!

New features:


  • Negotiations. Updated version.
  • Added tutorial on updated negotiations.
  • Politicians can now abstain when voting on laws.
  • Added hover hints for the "Workers" item in the "Statistics" window during a strike.
  • Added different icons and tips for active and ended strikes and accidents in companies in the “Statistics” window of the company, the list of companies and the company card.


Balance:


  • Rebalancing the economy of the game.
  • Now the required influence for negotiations is also affected by the reputation of the player and the character.


Fixes:

[h2]Critical errors:[/h2]
  • Fixed crash when loading a quarter if the player was in the "Statistics" window during the bankruptcy of the company.

[h2]Other fixes:[/h2]
  • Companies automatically repay the borrowed loan upon receipt of net profit.
  • Fixed a bug leading to too strong influence of phantom production on the price.
  • Fixed a bug where during the quarter change, when companies are created and bankrupt, the economy was calculated once.
  • Fixed a bug where production was used instead of demand to calculate phantom demand when a new state was enabled.
  • Fixed a bug in which the non-partisan governor did not pass or reject laws.
  • Fixed different valuation of the company on the stock exchange and in assets.
  • Fixed a bug with incorrect display of the company's market share in the state.
  • Fixed a bug where elections in Texas did not take place.
  • Fixed a bug that caused an empty window to appear after the bankruptcy of a company.
  • Fixed missing GUI text for changing shareholder vote in the company voting window.
  • Fixed the position of the character selection menu that opens while being in the same state with an opponent.
  • Fixed display of state in letters to Gwen Spacey about strikes or accidents.
  • Changed the displayed icons of the preliminary assessment of the votes of parties when declaring an impeachment to a non-partisan governor.
  • Updated portrayal of Gwen Spacey in training


In Progress:


  • Updated negotiation for a loan and lobbying the politician.
  • Extended module of in-game events
  • Campaign and scenarios

Patch 0.210.10

What’s fixed in the Patch 0.210.10?


  • Fixed a bug which caused NaNs to appear after a certain date.

  • Fixed a bug which caused an incorrect window to be shown in case of a company bankruptcy.

  • Fixed a crash after a new state getting included into the USA.

  • The increment value for Dividends in the “Statistics” window is returned to 5%.

  • Fixed a mistake regarding the date of Officials elections being calculated incorrectly.

  • Added more detailed tutorials for Stock exchange, Personal office and Assistants windows, corrected grammatical mistakes.

  • Fixed animation issues when changing the current focus of technological improvement in the “Statistics” window.

  • Fixed a bug which caused the sounds of the Stock exchange to continue playing after opening the Pause menu, saving and loading games.

  • Fixed issues with News not appearing correctly in “Letters” and “Newspapers” sections.

P.s.
Thank you for your positive feedback and your bug reports - it helps us make the game better every day!
Special thanks for your understanding that the game is in Early Access and bugs may occur after every major update.

The Stock Market is already available in a new update!

New opportunities


[h2]1. Stock exchange:[/h2]

  • Buy and sell shares for market prices.
  • Sort by company type, stock price and its dynamics.
  • Set the scale of the graph: by day/month/quarter/year.
  • Manage your Portfolio and history of transaction


[h2]2. New tutorial system [/h2]


[h2]3. Updated main screen bar:[/h2]
  • Improved list of indicators.
  • New style of time-skip buttons.
  • Added feature of a single day skip.
  • Pause menu (main menu) button has been added to the bar
  • Added links to your Assets and Skills from the main bar by clicking on the indicators.


[h2]4. Other:[/h2]
Added new filters for Character search (Persons).

[h2]5. Balance[/h2]

Fixed the exploit which allowed for rapid share price increase through Company management: the step of changing for company parameters is now no more than 20% per shareholders meeting.
The starting value of Dividends scales with the difficulty of the game.

[h2]6. Fixes[/h2]

[h3]Critical errors[/h3]
Fixed possible crashes while saving or loading the game.

[h3]Other errors[/h3]
  • Many interface changes.
  • A modified system for the Strike event ending.
  • A new system of indicators in Character cards. Political potential was changed to Politics for all NPCs.
  • Corrected an error with the election laws generation.
  • Fixed mistakes with the Governors (Assistants) re-election.
  • Denied the possibility to elect the same candidate for different government positions.
  • Fixed a bug allowing to have an additional round of voting in the Statistics window in case of a negative outcome.
  • Fixed a visual bug with the slider in the list of Companies of the state.
  • Corrected mistakes in the News tabs.
  • Unified the descriptions of the main bar tabs.


[h2]7. In work[/h2]

  • New and improved negotiation system
  • Extended module of in-game events
  • Campaign and scenarios

Dev diary. Stock exchange.

Hello and welcome to Plutocracy dev diary!

Today, I’ll tell you about a new game module that will be available in the game this week! This is the long-awaited stock exchange.

Yes, my friends, we have finally got around to making it and, keeping to the development plan, have been focusing on it for the whole month.



So, what information did we have at hand?
The 19th century, the absence of computers, the era of traders fistfighting in the pit and so on.

In this regard, we decided not to make a classic DOM (Depth of Market) representation which you can see in any stock market app on your computer or smartphone nowadays.


We will see the best buying and selling prices, provided there are available shares, and the graph showing shares dynamics during certain periods of time.



Having said that, we tried our best to create a full simulation of price behaviour on the stock market, so there is a direct correlation between how many shares you buy or sell and the respective prices; naturally, there's also a spread between them.

Any strike or accident at the company will lead to the fall of prices, so if you "keep the finger on the pulse", you'll carry out the most profitable transactions or even manage to manipulate the market!

But the main thing stock exchange in Plutocracy is for is the opportunity to buy company shares without direct negotiations with the shareholders. Fast and simple! And don't forget the ability to sell previously bought shares just as easily and fast.

And, as it is in the real stock market, if you try to buy too many shares at once, during the course of a single day, the price will start to rise, leading to the increase of interest, and the resulting average price may become too high for you to justify the purchase.
That is why big transactions are better done the old way, through meticulous negotiations. That's real life for you!

Additionally, your Portfolio page will show all statistics across all transactions. We were asked to add the history of operations so we decided to put it all together in one place, and now it'll be possible to apply different filters to your transactions history and not only see the transactions done in the stock market but also ex-pit, outside of it.

The module is undergoing the last testing trials, so we'll release the update in a few days and are going forward to reading your feedback.
Due to the fact that it is still a new module, it can be improved with the help of constructive criticism and suggestions from our community.

In the new update, we added a few more changes concerning the game balance and fixing the exploits found by our community, and also improved the main screen bar.



It got more informative, convenient and functional.
We also added a new time-skipping mode on the calendar as you had asked - a single day skip. I.e. one click on the “Play” button will add one day to the calendar. It may prove useful in some tight situations.



Thank you for sharing your thoughts on the improvements of Plutocracy and your overall support.

Following the request from our community, we have created a PayPal account to our website, so anyone who wants to support the project and our small team until the full release of the game has a chance to do it.

Also, we would like to remind you that you can take part in translating the game into your own language. We developed a new system for a more convenient and quick translation without having to learn special programs. The only thing you need is the basic Excel knowledge. If you want to participate, just write to our Discord server: https://discord.gg/KmzT9FsNuA and we'll give you access to the inner files of the game.

We'll be glad for any support and will definitely mention everyone who has supported our project in any way in a special list in the Developers section!

After the release of the stock exchange, we'll publish a new dev diary where I'll tell you about a new version of negotiations we're making to replace the current one.

Until next time! Keep following the updates of the game ;)
Redwood team.

Dev diary. Stock exchange.

Hello and welcome to Plutocracy dev diary!

Today, I’ll tell you about a new game module that will be available in the game this week! This is the long-awaited stock exchange.

Yes, my friends, we have finally got around to making it and, keeping to the development plan, have been focusing on it for the whole month.



So, what information did we have at hand?
The 19th century, the absence of computers, the era of traders fistfighting in the pit and so on.

In this regard, we decided not to make a classic DOM (Depth of Market) representation which you can see in any stock market app on your computer or smartphone nowadays.


We will see the best buying and selling prices, provided there are available shares, and the graph showing shares dynamics during certain periods of time.



Having said that, we tried our best to create a full simulation of price behaviour on the stock market, so there is a direct correlation between how many shares you buy or sell and the respective prices; naturally, there's also a spread between them.

Any strike or accident at the company will lead to the fall of prices, so if you "keep the finger on the pulse", you'll carry out the most profitable transactions or even manage to manipulate the market!

But the main thing stock exchange in Plutocracy is for is the opportunity to buy company shares without direct negotiations with the shareholders. Fast and simple! And don't forget the ability to sell previously bought shares just as easily and fast.

And, as it is in the real stock market, if you try to buy too many shares at once, during the course of a single day, the price will start to rise, leading to the increase of interest, and the resulting average price may become too high for you to justify the purchase.
That is why big transactions are better done the old way, through meticulous negotiations. That's real life for you!

Additionally, your Portfolio page will show all statistics across all transactions. We were asked to add the history of operations so we decided to put it all together in one place, and now it'll be possible to apply different filters to your transactions history and not only see the transactions done in the stock market but also ex-pit, outside of it.

The module is undergoing the last testing trials, so we'll release the update in a few days and are going forward to reading your feedback.
Due to the fact that it is still a new module, it can be improved with the help of constructive criticism and suggestions from our community.

In the new update, we added a few more changes concerning the game balance and fixing the exploits found by our community, and also improved the main screen bar.



It got more informative, convenient and functional.
We also added a new time-skipping mode on the calendar as you had asked - a single day skip. I.e. one click on the “Play” button will add one day to the calendar. It may prove useful in some tight situations.



Thank you for sharing your thoughts on the improvements of Plutocracy and your overall support.

Following the request from our community, we have created a PayPal account to our website, so anyone who wants to support the project and our small team until the full release of the game has a chance to do it.

Also, we would like to remind you that you can take part in translating the game into your own language. We developed a new system for a more convenient and quick translation without having to learn special programs. The only thing you need is the basic Excel knowledge. If you want to participate, just write to our Discord server: [here's the link] and we'll give you access to the inner files of the game.

We'll be glad for any support and will definitely mention everyone who has supported our project in any way in a special list in the Developers section!

After the release of the stock exchange, we'll publish a new dev diary where I'll tell you about a new version of negotiations we're making to replace the current one.

Until next time! Keep following the updates of the game ;)
Redwood team.