Patch Notes – Optimization, DX12 Client, and Bug Fixes (Mar.29.2020)
Dear Adventurers,
Welcome to the latest official patch notes for Ring of Elysium. Here are the full details:
[h3]Client[/h3]
[h3]DX12[/h3]
[h3]Bug Fixes[/h3]
Thanks for playing,
ROE DEV Team
Welcome to the latest official patch notes for Ring of Elysium. Here are the full details:
[h3]Client[/h3]
- Optimized the client's memory usage
[h3]DX12[/h3]
- DX12 client now supports the following hardware:
- Intel Core i7-1065G7 integrated graphics
- Intel Core i7-1065G7 integrated graphics
[h3]Bug Fixes[/h3]
- Fixed an animation error when characters respawn after eliminated while crouching or proning in TDM
- Fixed two cooldown errors after characters get eliminated while activating the invisibility cloak in TDM
- Fixed an issue where the location of the safe zone walls were presented slightly incorrectly on Europa Island
- Fixed several incorrect rock collisions on Europa Island
Thanks for playing,
ROE DEV Team