Update 10.6.5
[h3]Combat:[/h3]
- Improved lootbag visibility in tall grass.
- Added item stacking for identical items in lootbag content preview.
- Prevented dead NPC bodies from disappearing during interaction.
- Set the value of all items found on NPC bodies to zero.
- Added an option to adjust the frequency of road ambushes.
- Fixed ammo being consumed despite interrupting the reload animation.
- Fixed sound cutting issues with machine gun fire.
- Fixed a bug where the outpost attack could fail if one of the policemen was hit by a fleeing driver.
- Enabled inventory scaling with outpost upgrades.
- Improved visibility of side arrows for switching between object upgrade versions.
- Added an option to adjust police siren volume.
- Added an option to switch sprint between toggle and hold.
- Added the ability to change the UV flashlight color.
- Added a new UI visibility setting (displaying only money).
- Improved navigation in the News panel of the Main menu.
- Fixed minor visual and control issues in the Settings tab.
- Fixed an issue with opening contraband crates during the Contraband Interception mission.
- Fixed bugs related to road ambushes triggering when the phone rings at the outpost.
- Fixed the speed of glass shard debris from car windows during the Convoy mission.
- Blocked the ability to transfer a prisoner into a police car that is too far away.
- Fixed an issue where handcuffed NPCs couldn't leave the area of the Drunken Bear Inn.
- Fixed a bug where an escaping suspect could disappear when exiting a vehicle.
- Fixed a bug with inconsistent NPC hair color combinations.
- Fixed an issue where a fugitive would disappear when exiting a vehicle.
- Increased the interaction area for frequently used objects (easier selection of small items and objects).
- Enhanced vehicle collision impact effects.
- Improved visibility of cigarette smoke.
- Fixed lighting on some small objects at the outpost.
- Fixed incorrect message when attempting to transfer a prisoner to a police car.
- Fixed a bug related to weapon reloading.
- Fixed an issue preventing fields from being selected in documents.
- Fixed a bug that allowed purchasing money from trading drivers.
- Fixed shotgun ammo not being consumed during reload.
- Fixed an issue preventing alcohol from appearing on the bodies of killed enemies.