1. Contraband Police
  2. News
  3. Update 10.6.5

Update 10.6.5

[p]Combat:
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  • [p] Improved lootbag visibility in tall grass.
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  • [p] Added item stacking for identical items in lootbag content preview.
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  • [p] Prevented dead NPC bodies from disappearing during interaction.
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  • [p] Set the value of all items found on NPC bodies to zero.
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  • [p] Added an option to adjust the frequency of road ambushes.
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  • [p] Fixed ammo being consumed despite interrupting the reload animation.
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  • [p] Fixed sound cutting issues with machine gun fire.
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  • [p] Fixed a bug where the outpost attack could fail if one of the policemen was hit by a fleeing driver.
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[p]
Computer:
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  • [p] Enabled inventory scaling with outpost upgrades.
    [/p]
  • [p] Improved visibility of side arrows for switching between object upgrade versions.
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[p]
Settings:
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  • [p] Added an option to adjust police siren volume.
    [/p]
  • [p] Added an option to switch sprint between toggle and hold.
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  • [p] Added the ability to change the UV flashlight color.
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  • [p] Added a new UI visibility setting (displaying only money).
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[p]
Controller:
[/p]
  • [p] Improved navigation in the News panel of the Main menu.
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  • [p] Fixed minor visual and control issues in the Settings tab.
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[p] Campaign Mode: [/p]
  • [p] Fixed an issue with opening contraband crates during the Contraband Interception mission.
    [/p]
  • [p] Fixed bugs related to road ambushes triggering when the phone rings at the outpost.
    [/p]
  • [p] Fixed the speed of glass shard debris from car windows during the Convoy mission.
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[p]
NPC:
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  • [p] Blocked the ability to transfer a prisoner into a police car that is too far away.
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  • [p] Fixed an issue where handcuffed NPCs couldn't leave the area of the Drunken Bear Inn.
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  • [p] Fixed a bug where an escaping suspect could disappear when exiting a vehicle.
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  • [p] Fixed a bug with inconsistent NPC hair color combinations.
    [/p]
  • [p] Fixed an issue where a fugitive would disappear when exiting a vehicle.
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[p]
Other:
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  • [p] Increased the interaction area for frequently used objects (easier selection of small items and objects).
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  • [p] Enhanced vehicle collision impact effects.
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  • [p] Improved visibility of cigarette smoke.
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  • [p] Fixed lighting on some small objects at the outpost.[/p]
[p][/p][p]Hotfix 18 June 2025:[/p][p][/p]
  • [p]Fixed incorrect message when attempting to transfer a prisoner to a police car.[/p][p][/p]
  • [p]Fixed a bug related to weapon reloading.[/p]
[p][/p][p]Hotfix 23 June 2025:[/p][p][/p]
  • [p]Fixed an issue preventing fields from being selected in documents.[/p][p][/p]
  • [p]Fixed a bug that allowed purchasing money from trading drivers.[/p][p][/p]
  • [p]Fixed shotgun ammo not being consumed during reload.[/p][p][/p]
  • [p]Fixed an issue preventing alcohol from appearing on the bodies of killed enemies.[/p]