Update 10.7.3
[h3]Inspections:[/h3]
- Fixed a bug preventing use of the automatic document comparison tool.
- Fixed missing interaction with interactive cargo in the inspection zone.
- Fixed a bug related to killing animals outside of vehicles.
- Fixed missing material on contraband items.
- Improved navigation between some documents in the Duty Folder.
- Fixed missing traffic after completing a mission.
- Fixed mission description display issues in the duty folder.
- Fixed missing enemies during the “Deadly Blow” mission.
- Blocked the ability to fail “The Lost One” mission by killing a non-mission-related prisoner.
- Modified message shown when the player fails to return to the outpost on time.
- Improved enemy behavior during the “Contraband Drop” mission.
- Added warnings about internet connection loss.
- Fixed incorrect smuggler clue in the “Trade License” world event.
- Fixed bugs related to vehicle teleportation after using the computer.
- Fixed a bug where end-of-day fees were charged twice.
- Blocked the ability to search bodies of killed NPCs.
- Unlocked access to the Gameplay tab and several settings.
- Added companion voice line when executing the "Wait here" command.
- Fixed a bug where companions remained in aiming stance after a mission ended.
- Added descriptions to gameplay settings.
- Standardized field layout across tabs in the settings menu.
- Improved visibility of the selection frame when choosing a game mode.
- Changed the fugitive chase UI.
- Sped up the appearance of the near-death effect.
- Added blood splatter effects when shooting dead NPCs.
- Fixed a bug where the last enemy did not appear during the outpost attack.
- Fixed issues related to NPC deaths during handcuffing.
- Added support for docking stations.
- Improved tooltip display for NPC inventory items.
- Adjusted the default aiming sensitivity.
- Fixed bugs related to closing infographics.
- Fixed a bug with the document zoom setting in the tutorial.
- Fixed an issue where marked fields in documents couldn't be deselected.
- Changed the default value of the Aiming Mode setting from Hold to Toggle.
- Added a mechanic that directs the camera toward the NPC's head during interaction.
- Adjusted the default value for radio volume.
- Disabled visibility of lootbags through the player’s hands.
- Disabled contraband drops from killed policemen.
- Disabled money drops from killed prisoners in the labor camp.
- Improved texture quality on some flower assets.
- Increased shadow intensity.
- Fixed a bug causing pink clothing and hair on NPCs.
- Fixed an issue where part of the Duty Folder was not displayed on low screen resolutions.
- Fixed a bug where vehicles did not respond to the police siren after arresting a fugitive.
- Fixed a tachometer tip in the Zagr 53 vehicle.
- Fixed floating car issue when fast traveling to the Drunken Bear Inn.
- Fixed camera jump when exiting a moving vehicle.
- Restored the button for closing the cargo list.
- Fixed bugs related to barrier ramming in Inspector mode.
- Fixed a bug where the trade window would close during the “Supply” mission in Inspector mode.
- Fixed loss of control when closing the map during fast travel confirmation.
- Fixed a bug where an enemy got stuck in cover.
- Fixed missing text in the side mission window.
- Fixed missing translation of the Cargo List after changing the game language.
- Fixed an issue with driver documents.
- Added sound effect for opening driver letters.
- Adjusted center of mass for the Zaved vehicle.
- Fixed a bug where the fugitive was unable to escape.
- Fixed jittery animation movement.
- Improved document UI navigation when using a gamepad.
- Fixed day counting in newly started saves in Inspector mode.
- Fixed an issue where the driver's head clipped through the roof of the Zenith vehicle.
- Fixed a bug where companion Novik was sitting in the wrong position.
- Fixed rotation issues in enemy death animations.
- Added a highlight frame to selected inventory items.
- Added a new vehicle driving animation.
- Changed Capitan Sorokin's animation upon arrival at the outpost during the Tutorial.
- Changed companion behavior in vehicles to allow exiting at low speeds during road ambushes.
- Changed the number of enemies encountered during road ambushes.
- Fixed a bug where enemies appeared visibly during road ambush spawns.
- Fixed a bug where fields in documents couldn't be selected after opening the cargo notebook on Steam Deck.
- Revised messages displayed when failing to arrive at a mission on time.
- Added modified gunshot sound effects during killcam sequences.
- Added killcam effect for the last enemy defeated during a road ambush.
- Increased reward for inspecting vehicles with cargo.
- Changed the animations of all levers at the outpost.
- Fixed a bug preventing document navigation after opening the Cargo Notebook.
- Fixed an issue where a save slot became locked after deleting a Challenge Mode save while offline.
- Fixed a bug with the zoom Docs setting not applying correctly in the tutorial.
- Fixed functionality of interrupting automatic document comparison.
- Blocked the ability to change documents while using the automatic document comparison tool.
- Added the ability to close the Cargo List by opening another document.
- Added new statistics to the computer in Challenge Mode.
- Prevented driver documents from disappearing when leaving the outpost in Challenge Mode.
- Disabled the “outpost closing soon” message in Challenge Mode.
- Blocked handcuffed NPCs from opening doors.
- Disabled dialogue when interacting with panicked NPCs.
- Added a sound effect when switching documents in the Duty Folder.
- Fixed a bug where vehicle upgrades didn’t apply correctly when purchasing multiple upgrades.