1. Contraband Police
  2. News
  3. Update 10.4.7

Update 10.4.7

  • Fixed game freeze after upgrading a dead companion.
  • Fixed inability to sleep.
  • Fixed inability to admit the next car into the inspection zone.
  • Fixed issue with lack of enemies during ambush.
  • Fixed issues related to Maximov's death.
  • Fixed issues related to border post attacks occurring during ambush.
  • Fixed issues related to purchasing and upgrading vehicles.
  • Fixed issues related to obtaining the "Merciful" achievement.
  • Fixed issues related to police officers shooting at fleeing NPCs.
  • Fixed grass not waving after loading the game.
  • Fixed weather not changing between days.
  • Fixed the ability to accept side missions while in a car with a companion.
  • Fixed the ability to view companion stories on the computer using a gamepad.
  • Fixed issues related to using fast travel with a captured fugitive.
  • Fixed a runaway being blocked due to an outpost attack.
  • Fixed inability to change and repair a car when a companion previously sat in it.
  • Fixed missing companion animations during interaction.
  • Fixed missing bartender animations during interaction.
  • Fixed levitating enemies in the Missing Person mission.
  • Fixed disappearing ambush icon on the map.
  • Fixed roadblocks not appearing after completing the Campaign Mode.
  • Fixed the saving of aiming sensitivity setting.
  • Fixed the visibility of the hint to pick up the newspaper when it has already been picked up.
  • Blocked the ability to exit the outpost beyond the Karikatka area.
  • Added missing characters in traditional and simplified Chinese.
  • Added the ability for NPCs to escape on foot during side missions in Endless Mode.
  • Added the ability to take companions on side missions in the Campaign Mode.
  • Added additional information about companion stories to the Companion Infographic.
  • Added the ability to travel with a companion in non-police vehicles.
  • Restored NPC talk animations during the Crime Scene mission.
  • Standardized the way interface windows are closed across all parts of the game.
  • Cuffed NPCs no longer follow the player while driving a car.
  • Choosing "Nevermind..." option during interaction with cuffed NPC no longer stops them from following.