1. Contraband Police
  2. News

Contraband Police News

Update 10.6.0

[h3]Inspections:[/h3]
  • Fixed the animation for handing over documents.
  • Fixed an issue where smuggler cards wouldn’t disappear for multiple days.
  • Fixed a bug related to killing a driver after allowing them into the country.
  • Fixed a bug where a prisoner would return to the vehicle after being killed in custody room.
  • Fixed incorrect voices for some drivers telling stories.
  • Fixed a bug related to the driver exiting a car without doors.
  • Fixed sound muffling when looking under the car hood.
  • Added the ability to open spare tires with the same tools used for regular tires.
  • Improved driver rotation angles when interacting outside the vehicle.
  • Restored the ability to cancel document comparison by pressing "Esc".
  • Disabled automatic opening of the exit gate when a driver escapes from the outpost.
  • Blocked drivers from escaping the outpost during the Outpost Attack.
  • Modified the bribe mechanic, now detectable only if other officers witness it.
[h3]Combat:[/h3]
  • Fixed missing body parts of enemies at road ambushes.
  • Added new death animations.
  • Added Officer Manalov's behavior during a shootout at the Labor Camp.
  • Added corpse reactions to impacts and gunfire.
  • Adjusted enemy aim points at close range.
  • Adjusted the volume of sound effects.
[h3]Civilians:[/h3]
  • Improved civilian panic behavior.
  • Added animations for quick entering and exiting vehicles.
  • Fixed panicked drivers raising their hands off the steering wheel.
[h3]Companions:[/h3]
  • Fixed Comrade Moscowitch’s eye-tracking behavior towards the player.
  • Adjusted companion approach distance towards the player.
  • Blocked the ability to send companions to the Labor Camp.
[h3]Missions:[/h3]
  • Fixed cars disappearing during the "Convoy" mission.
  • Fixed a bug related to ordering transport to the outpost at the start of a mission.
  • Blocked the ability to steal Gavrilov's car during the "The Traitor’s Hideout" mission.
  • Disabled Gavrilov’s dialogue trigger for other characters after completing "The Traitor’s Hideout" mission.
[h3]Tutorial:[/h3]
  • Fixed an issue with arresting smugglers before finding their contraband.
  • Fixed sound issues after using "Alt+Tab" on first day.
  • Fixed missing megaphone announcement after arresting the last driver on day two.
  • Fixed prisoner animations in the quarry on day three.
  • Fixed a bug related to restarting the game on day three.
  • Fixed bugs related to inspecting the last car of day five.
  • Blocked the achievement "Sprinter" from being unlocked on day five.
[h3]UI:[/h3]
  • Fixed issues with displaying interaction UI.
  • Fixed crosshair display bug after drinking alcohol.
  • Corrected the display of the Daily Summary list.
  • Blocked display of mission exclamation marks on the Duty Folder.
  • Disabled the cargo list UI when loading a game outside the outpost.
[h3]Sounds:[/h3]
  • Fixed combat music playing instead of ambient music.
  • Increased the frequency of ambient music.
  • Restored item drawing and storing sounds.
[h3]Other:[/h3]
  • Updated descriptions for the "Rest" and "Comparing Documents" hints.
  • Fixed time progression stopping after purchasing items on the computer.
  • Changed terrain tessellation settings to on/off.
  • Fixed player being moved away when exiting vehicles.
  • Fixed the display of certain texts in the Thai language.
  • Fixed bugs related to quickly drawing and lowering items.
  • Fixed loading screens for certain upgrades in the computer.
[h3]Hotfix 26 November 2024:[/h3]
  • Fixed low FPS and black screen issues related to ordering contraband and tools transport.
  • Fixed overly bright concrete materials in the Old Ruins.
  • Added a hint about picking up the pistol in the Day 5 Tutorial.
[h3]Hotfix 27 November 2024:[/h3]
  • Fixed prisoners getting stuck in fear animations in the prison.
  • Fixed prisoners standing on benches after being transferred from the patrol car to the prison.
  • Fixed missing exclamation marks above escapees.
  • Fixed a bug where two days were skipped when sleeping in Challenge Mode.
  • Fixed missing text on buttons in Challenge Mode.
  • Fixed a bug preventing fast travel to the outpost after skipping the Tutorial.

Holiday Update!

[h2]Comrades![/h2]

Our socialist youth joyfully welcomes the long-awaited holidays, which are a reward for their hard work and dedication in both studies and labor!

However, the Party does not forget its dedicated guardians who tirelessly defend our homeland's borders.
In the Holiday Update, you will find:

[h3]Revolver[/h3]
A brand new weapon is being introduced to the police arsenal, perfect for close-quarters combat.



[h3]Enhanced Animals[/h3]
Drivers arrive in Acaristan with new species of well-known animals. These species have a more natural appearance and behavior.



[h3]Combat System[/h3]
Rumor has it that members of the Oberankov gang have refined their tactics, making them an even greater threat to our borders. Additionally, they will react more realistically to critical hits.



[h3]Patch 10.5.0[/h3]
This is the largest patch to date, introducing over 90 fixes and improvements. We are also working on an important optimization package that will be released shortly.

We wish everyone a great holiday in Acaristan and beyond!

Glory to Acaristan!
Crazy Rocks Team

Update 10.5.0

[h3]Inspections:[/h3]
  • Fixed prisoners not being taken by the ordered police transport.
  • Fixed Inspection Report disappearing when pulling out the Cargo List.
  • Fixed the Cargo Notebook getting stuck in the raised state when picking up the driver's documents.
  • Fixed the overly high weights of animals.
  • Restored the ability to arrest a driver in their vehicle.
  • Changed the animation for handing over documents and bribes.
  • Disabled vehicle damage when shooting at transported animals.
  • Disabled trading with drivers who have been frightened by the player.
  • Disabled drivers from sending letters after being killed right after an inspection.
[h3]Companions:[/h3]
  • Fixed the ability to shoot escapees at the outpost.
  • Fixed being stuck with a drawn weapon.
  • Fixed not entering the patrol car.
  • Fixed behavior when the player is inside the car in the inspection zone.
  • Fixed behavior in the car when unable to exit.
  • Fixed conversation animation freeze when a story is interrupted by a gunshot.
  • Fixed conversation animation freeze when a story is interrupted by entering a side mission area.
  • Fixed premature initiation of combat state in side missions.
  • Fixed interaction behavior with Smirnov.
  • Fixed opening the office door.
  • Fixed police officers getting stuck when an attack on the outpost begins after catching an escapee near the outpost.
  • Prevented Smirnov from falling off the roof.
  • Prevented following the player if they cross the intersection alone during a chase.
  • Added comments on finding Oberankov's treasure.
  • Added the ability to attack the player if he previously attacked a friendly NPC.
  • Standardized penalties for running over a comrade.
  • Disabled multiple comrades from commenting on the player's driving simultaneously.
  • Disabled the ability to remove comrades blocked in the car by Maximov.
  • Disabled entering vehicles in seats occupied by goods.
[h3]Escapees:[/h3]
  • Enabled interaction with Officer Repnin during a shootout with an escapee.
  • Fixed incorrect prisoner data in the on-screen message after killing them inside the cell.
  • Fixed player movement lock when interacting with Officer Repnin at the start of a chase.
  • Fixed player movement lock when handcuffing after the patrol car is destroyed.
  • Fixed the range of the escapee's progress bar.
  • Disabled movement after selecting the handcuff option.
  • Disabled civilian animations on handcuffed NPCs.
  • Disabled prisoners from standing up in the patrol car.
  • Delayed the appearance of handcuffs on the escapee's hands.
  • Prevented escapees from running towards the player on foot.
  • Prevented the exclamation mark from appearing over the lever during a chase.
  • Removed the exclamation mark when an escapee starts a shootout after a car stop.
  • Added a death notification for a prisoner killed during a road ambush.
  • Added item drops for handcuffed NPCs.
  • Added the ability to apprehend an escapee when they attempt to enter a vehicle.
[h3]Mission The Traitor's Hideout:[/h3]
  • Prevented leaving the mission area after Gavrilov exits the car.
  • Disabled Gavrilov's comments on damaging his car.
  • Accelerated Gavrilov's exit from Vlad's shop.
[h3]Mission Freedom Will Prevail:[/h3]
  • Added a loading marker when transferring to the Police Base.
  • Added initiation of a shootout in response to a grenade explosion.
  • Prevented Viktor Orlov's subtitles from disappearing when another NPC speaks.
[h3]Mission The Lost One:[/h3]
  • Fixed player movement lock when scaring the Lumber Mill Manager during interaction.
  • Removed the exclamation mark above Sergeant Manalov's head during dialogue.
[h3]Mission Deadly Blow:[/h3]
  • Fixed the ability to complete the mission using the sniper rifle.
[h3]Inspector Mode:[/h3]
  • Changed Smirnov's position on the level 2 office.
  • Prevented Moscovitch from climbing onto the roof of the level 4 office during shootouts.
  • Added different lever sounds for each upgrade level.
[h3]Tutorial:[/h3]
  • Fixed Sergeant Manalov's animation when his welcome dialogue is interrupted.
  • Disabled Sergeant Manalov's movement during the welcome dialogue.
  • Disabled cursor appearance during resuscitation.
  • Prevented adding extra contraband to the warehouse when transferring contraband first and then prisoners to the patrol car.
  • Modified the shootout mechanics at the Lumber Mill.
[h3]Sniper Rifle:[/h3]
  • Fixed the visibility of the grenade indicator in scope view.
  • Fixed scope view when changing killcam frequency while aiming.
  • Fixed slow weapon appearance in scope view when quickly lowering and raising the weapon.
  • Disabled the interruption of killcam sequences by pressing the spacebar.
[h3]UI:[/h3]
  • Fixed an exclamation mark appearing around Vlad's shop after leaving the Outpost.
  • Fixed damage direction markers in the TPP car view.
  • Fixed the persistent on-screen crosshair.
  • Disabled dialog displays during fast travel.
  • Restored the prisoner counter on the prison doors.
[h3]Cars:[/h3]
  • Fixed traffic cars not detecting the patrol car after loading a saved game.
  • Fixed traffic cars not detecting the escapee's car after a chase ends.
  • Fixed traffic jams occurring when attacking a driver during tree cutting.
[h3]Computer:[/h3]
  • Fixed upgrade preview not appearing when quickly hovering over the purchase button.
  • Fixed the delayed appearance of a comrade on the purchase screen when they were injured.
  • Fixed the cursor disappearing after a purchase.
  • Disabled Moscovitch's greetings on the purchase screen.
  • Disabled the revival of injured comrades after purchasing any building or vehicle.
  • Disabled computer when policemen are attacked by the player.
[h3]Other:[/h3]
  • Fixed incorrect arrest notification after capturing an escapee in a side mission.
  • Fixed combat music playing during credits when exiting to the menu during a mission.
  • Fixed FOV bug when changing enemy marker settings while aiming with a weapon.
  • Fixed issues with obtaining the Unstoppable achievement.
  • Fixed enemy markers on target settings.
  • Fixed the lights in the inn's warehouse.
  • Changed the cargo highlight material in the Cargo Notebook.
  • Added frighten behavior to the bartender.
  • Added support for 1x1 monitors.
  • Disabled access to the bartender's infinite inventory if he is killed by another NPC.
  • Disabled progress of the Merchant achievement when trading with the bartender.
  • Disabled megaphone comments during the Outpost Attack.
[h3]Hotfix 7 August 2024:[/h3]
  • Fixed game saves not loading.
  • Fixed bugs with upgrading the outpost.
  • Fixed the display of animal names.
[h3]Hotfix 8 August 2024:[/h3]
  • Fixed cargo names.

Update 10.4.10

  • Fixed the incorrect message after arresting a smuggler.
  • Fixed the inability to enter the car of an arrested driver at the checkpoint.
  • Fixed enemies not getting out of the car when attacking the police station.
  • Fixed the seat lock in the police car after one of the prisoners dies in it.
  • Fixed the bug related to leaving a location where civilians have died.
  • Fixed the bug related to shooting at civilians getting up from benches and chairs.
  • Fixed the Kill Camera on the Convoy mission.
  • Fixed the companion being stuck in combat mode after killing a civilian in any location.
  • Fixed issues related to the position and rotation of companions after fast travel.
  • Fixed the bug related to exiting a high-speed moving car with companions.
  • Fixed the bug related to the lack of interaction with companions.
  • Fixed the disappearance of following companions after multiple save loads and game restarts.
  • Fixed the behavior of a companion taking damage in a blocked car.

Drug Dealer Simulator 2 - out now! Huge Combo Bundle Discount!

Hello everyone!


When it comes to the law and crime, you have to pick a side and Choose Your Fighter.
Fortunately in this case, you can pick both!

To celebrate the release of Drug Dealer Simulator 2, we have an offer of a bundle for you, check it out:

https://store.steampowered.com/bundle/42236/Choose_Your_Fighter/

Yes, you saw that correctly!
    10% Off Drug Dealer Simulator 2
    10% Off Choose Your Fighter Bundle
    35% Off Contraband Police

You can also check the game here, hop in and show them some love!

https://store.steampowered.com/app/1708850/Drug_Dealer_Simulator_2/

[previewyoutube][/previewyoutube]