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  3. Sable Patch 3.7.7 - Keybinding has arrived!

Sable Patch 3.7.7 - Keybinding has arrived!

Hello everyone,

We're thrilled to bring to you one of the most requested features for Sable, keybinding! You can now remap the controls for both keyboard and controller to your liking. We really appreciated your patience whilst we implemented this feature; thank you! ♥



We also have some other bugfixes, text and UI changes, so without making you wait any further, here's the complete list of updates for Patch 3.7.7

[h3]Features[/h3]
  • Added key and button rebinding. To access this menu, go to Settings > Controls > Show controls.
  • Added Windowed mode as a display option.

[h3]Text & UI[/h3]
  • Fixed an issue that would cause the Settings menu to become unresponsive.
  • Fixed so that map markers can no longer be placed outside of the map.
  • Several localization fixes.
  • Fixed the swapped dialogues of Cartographers Charifa and Arzu.
  • Visual improvements to the Navigator tool.
  • Fixed issues with several locations on the map. Fast travel icons should now appear for Carab's Hold and Geyser Tower when the player has visited them.

[h3]Camera[/h3]
  • Improvements to prevent the camera from clipping through objects.

[h3]Audio[/h3]
  • Fixed an issue that would cause the ring shrine activation SFX to play unprompted while the player travels through the world.

[h3]Quests & Locations[/h3]
  • [Remnants of Change] Chime Maker Aeyan will now be present in Eccria even if the quest Heartbreak in the City quest has not yet been completed.
  • [Heartbreak in the City] It is now possible to bribe the guard to let Sable enter Merchant Iria's office even after quest completion.
  • [The Wyrm] Fixed so that the player is not locked inside if they skip the second trigger to make the water rise at the end of the Wyrm, as well as some visual fixes in this section.
  • [Nozi's Nibbles] The player should now be correctly rewarded with a Merchant's Badge after completing the quest.
  • [Ships of Old] The player should no longer be soft-locked if they save and exit in Sizo's workshop.
  • [The Final Mask] Fixed an issue that would cause the in-game time to freeze if the player selected "Not yet" in the dialogue prompt upon approaching Ibex Camp.
  • [Shadow of Neave] Fixed an issue that prevented the player from selecting dialogue options with the mouse.

As well as all of the above, we've applied additional fixes to objects, colliders, and textures in the game world.

We want to take a moment to mention our current sale for International Women's Day here on Steam. If you were waiting for keybinding or want to gift a friend the game, now's your chance with it currently at -35% off! We also have other awesome titles on sale so feel free to take a little peek.



If you're still experiencing issues or bugs when playing Sable, please reach out to us via our support form. Your feedback helps us immensely when pushing out hotfixes and patches; thanks again!


/Raw Fury & Shedworks

p.s want to chat about Sable with other fans, why not pop by the Raw Fury Discord!