Reap What You Crow DLC - Out Now!

Happy Holidays, Farmers!
Are you looking to upgrade your play? Then look no further than the Reap What You Crow DLC!
[h2]Reap What You Crow DLC Introduces:[/h2]
- New Character: Oregacrow - With a unique progression system, this character will change the way you play entirely. Featuring a brand new Oregano crop, special Cauldrons to fill and unique upgrades to boot.
- New Weapon: Scythe - Fight up close and personal with this quintessential farming (and slaughtering) tool. Featuring a wide range of utility and combat mods.
- New Weapon: Leech - Attach this insatiably hungry creature to your enemies and drain both health and fertilizer from them. Upgrade to fire multiple leeches at once!

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[h2]Full Patch Notes: 1.5.0f1[/h2]
All players receive this update regardless of whether you own the DLC or not. Balance, Changes & Tweaks
- Gun System Reworked - Guns no longer break, purchased guns are bundled with health and stats, guns have 4 tiers of rarity.
- "Gun Repair" stat is now "Gun bonus mod - Chance that a new gun will have a bonus mod."
- Some meta upgrades that relate to past gun system now contribute to the new 'Gun Bonus Mod' stat.
- Improved gun info display in info screen.
- Greatly reduced how many pigeon scrolls can be held at once initially. Farming stat increases pigeon capacity.
- Scrolls can be used anywhere - including in town. When used in town, they are queued and processed upon returning to farm.
- Pigeons appear more often.
- Pigeons cost less in shops.
- Passages between biomes that require flying contain loot. Gain a speed boost while traversing the passages.
- New gameplay toggle option - Player automatically fires at closest enemy while doing farming tasks.
- New SMG mod - Deal damage to recharge tractor faster
- New Shotgun mod - Increased range.
- New Squirrel gun mod - Squirrel ammo drops.
- New Butcher knife mod - Dual wield.
- New Assault Rifle mod - More fertilizer drops.
- New Flamethrower mods - Some enemies drop fuel - 50% increased damage - Flamethrower with water mod now has blue flames.
- New Blunderbloom mod - Shots drop ammo replenishing flowers.
- New Jackrabbit mod - Range.
- Biodegrader ground fire FX are visually more subtle to improve readability.
- Shotgun toxic spores are visually more subtle to improve readability.
- Reduced flash intensity of loot.
- Crampons consider chance to create moist soil.
- Golden Goose can no longer be shielded by elites.
- Sowing is about 30% faster.
- Mole holes only close during boss fights.
Bug fixes & QoL Improvements
- Bug Fix - Localization - fixed missing localization for 'offer' above stat select shrines.
- Bug Fix - Fixed text issue with cat plush bonus display in the cat UI.
- Bug Fix - Farm animals should now respect the town colliders.
- Bug Fix - Killing the boss during its intro sequence will no longer soft lock the game.
- Bug Fix - Soft Fur now works after the first run without a game restart.
- Bug Fix - Player can now skip season tally after the rewards meter has been filled and the remaining points are tallying.
- Bug Fix - Watering will stop when using a hole to return to biomes. Watering will stop when leaving farm zone. Random watering from across the map should no longer happen.
- Bug Fix - Crops that merge on moist soil will no longer sometimes display a water symbol when they don't need water.