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Beta 1.5 Changelog!

Hey everyone, I am back with another update. I apologize for the late update it was because I have been doing some refinement and doing some gameplay changes overall. Now please note that there are a few issues with this update that I am well aware of and will be fixed within the next update. Beta 1.5 was planned for last week but I wanted to do a few changes such as improve some of the multiplayer maps. I do hope to get more singleplayer content done for the next update.

Anyways, here is the changelog for this update:
*Renamed the executable from ProjectFTM to Sector452
*Began redesigning the HUD
*Fixed a bug that prevented players from spawning
*Added in new weapons
*Fixed a bug where when you die you become a crafting table
*Updated the AI's code to use the improved weapon system
*Began improving the current weapon system
*Added in a way for users to see the enemy player's health
*Added controller feedback depending on certain actions
*Adjusted the near clip plane to prevent weapon clipping with the camera
*Implementing a new weapon system based on the current system
*Added in a brand new pickup system that should be more robust than the old one
*Added in a weapon trail to linetraced bullets
*Fully textured SectorC
*Fully textured Takeover
*Fully textured Facility
*Fully textured SpaceDeck
*Fully textured Arctic
*Fully textured intro map
*Fixed an issue that prevented the ai from moving in the multiplayer maps
*Fixed some maps not being packaged