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Raygun Gadabout News

Hotfix v1.0.6

v1.0.6
[p][/p][p]A small fix to address a bug.[/p][p][/p][p]I'm also looking into situations that might cause the "Cosmic Cartographer" achievement from not unlocking.[/p][p][/p][h3]BUG FIXES[/h3]
  • [p]Potential fix for Health upgrades being temporarily reset under certain conditions[/p][p][/p][p]
    [/p]
[p]Marcel -dev[/p]

Hotfix v1.0.5

v1.0.5
[p][/p][p]Here's some fixes, thanks for sending in those bug reports.[/p][p][/p][h3]GAMEPLAY[/h3]
  • [p]Added animation and more lighting to Bort the Map Seller on Quamar Station so he's easier to spot[/p]
[p][/p][h3]BUG FIXES[/h3]
  • [p]Fixed some holes in the geometry in the Wokel Caves[/p][p][/p]
[h3]TEXT FIXES[/h3]
  • [p]Fixed text error in Mono conversation[/p]
[p][/p][p]Keep that feedback and bug reports coming. Thanks all![/p][p][/p][p]Marcel -dev[/p][p][/p]

Hotfix v1.0.4

v1.0.4
[p][/p][p]Here's some fixes, thanks for sending in those bug reports.[/p][p][/p][h3]BUG FIXES[/h3]
  • [p]Fixed a bug that allowed you purchase Bort's map even when sold out[/p][p][/p]
[h3]TEXT FIXES[/h3]
  • [p]Fixed Mashed Potamo mission description[/p]
[p][/p][h3]ACCESSIBILITY[/h3]
  • [p]When flashing is disabled in Options, enemies no longer flash white when taking damage[/p]
[p][/p][p]More fixes and updates coming down the space pike.[/p][p][/p][p]Marcel -dev[/p][p][/p][p][/p]

Hotfix v1.0.3

[p]Hey Space Cadets,[/p][p][/p][p]Just a couple minor text fixes in this one. Some other fixes and updates are in the pipe for a future update. Thanks![/p][p][/p][p]Marcel -dev[/p][p][/p]
v1.0.3
[p][/p][h3]Text Fixes[/h3]
  • [p]Fixed the description of Saving Grace badge[/p]
  • [p]Fixed the description of Tip Top Shape badge[/p]
[p][/p][p]See you among the stars[/p][p][/p][p]Marcel -dev[/p]

Hotfix v1.0.2

v1.0.2
[p][/p][h3]BUG FIXES[/h3]
  • [p]Fix badges, ammo and game timer not unloading properly when switching from a save to a new game[/p]
[p][/p]
v1.0.1
[p][/p][h3]BUG FIXES [/h3]
  • [p]Fixed an issue where some conditions for determining the ending weren't being checked properly,[/p]
  • [p]Resolved visual glitches that occurred during the ending sequences,[/p]
  • [p]Fixed a bug causing the game to not reset the Upgrade count correctly[/p]
[p][/p][p][/p]