Devlog #104: Co-Op update progress and other news
📡 Incoming Transmission from the Field
[p][/p][h2]Colonist Report:[/h2][p][/p][h3]Pioneers,[/h3][p][/p][p]Thank you for all the feedback! After the launch of the co-op playtests we received an incredible amount of reports and suggestions across reviews, ingame reporter, Discord, Steam Community and email. We’re hard at work analyzing them and pushing forward.[/p][p][/p][h3]What’s Next?[/h3][p]We’ll most likely split the coop content into more than one update. We are planning to release patch with fixes and smaller features as well as another pack of unblocked technologies and buildings.[/p][p]Here’s what’s already incoming (some of those affect both single player and coop):[/p]- [p]🏍️ New driving model for quad and motocross – auto-camera, in-air position adjustments, easier landings.[/p]
- [p]📜 Player's choice of blueprints – choose 1 of 3 blueprints to unlock technologies.[/p]
- [p]📦 Bigger inventory technologies - unlock boxes for rocks and building materials.[/p]
- [p]🏗️ More buildings and technologies enabled in coop - more and more features from single player enabled in coop mode.[/p]
- [p]🌐 Better stability & reconnects, plus private co-op game options.[/p]
- [p]Multiple Rovers - new system will allow players to build more than one Heavy rover, both in coop and single player mode 🚀[/p]
- [p]Autosaves at fixed intervals 💾[/p]
- [p]Weather system upgrade ☁️[/p]
Occupy Mars Team[/p][p]
Transmission end.[/p][p][/p][p][/p]