Game Update - v0.2.1.3062
Hello there seedlings!
While work continues on the next larger update including the Apothecary, here is another small update of fixes and improvements!
A big thanks to all of your support whether by sending in bugs, leaving a review letting us know what you think, hanging out in the community, or even by simply playing the game.
[h2]Cʜᴀɴɢᴇʟᴏɢ[/h2]
🔷 Npcs will occasionally now have mini conversations with each other
🔶 Npc navigation has had some further upgrades for avoiding one another and correctly positioning
🔶 Various level fixes for layering and navigation
🔶 Mouse scroll works for changing time on the sleeping UI
🔶 The sack on the farm groups items from gathering and orders them to see all star rating versions next to each other if there are any
🔶 Adjustment to npc talk range to be a bit closer to the player
➕ New npc behaviours setup with state machine to gradually replace and simplify the existing system
❌ Fix for sequence triggering early on day 13 meaning the sibling wasn't at North Gate
❌ Preventative fix for crash related to npc dates
❌ Fix for crash around closing time for certain events on festival levels
❌ Fix for possible cause of partner delay after gathering
❌ Fix for Fine Fayre and Fest Field navigation around stalls
❌ Fix for Marshtyt getting out of position rarely
❌ Fix for pets stuck on sale when they shouldn't be
❌ Fix for create custom task task only working on the player farm level
❌ Lower left icon set is correct for all seasons
❌ Teleports in Candlewych West/Loverwood/Naida's Glory now work as intended
❌ Fixed an issue where having a certain item would unlock all portals!
🔷Additionᅠᅠ🔶Improvementᅠᅠ❌Fixᅠᅠ➕Internal
ᅠ
While work continues on the next larger update including the Apothecary, here is another small update of fixes and improvements!
A big thanks to all of your support whether by sending in bugs, leaving a review letting us know what you think, hanging out in the community, or even by simply playing the game.
[h2]Cʜᴀɴɢᴇʟᴏɢ[/h2]
🔷 Npcs will occasionally now have mini conversations with each other
🔶 Npc navigation has had some further upgrades for avoiding one another and correctly positioning
🔶 Various level fixes for layering and navigation
🔶 Mouse scroll works for changing time on the sleeping UI
🔶 The sack on the farm groups items from gathering and orders them to see all star rating versions next to each other if there are any
🔶 Adjustment to npc talk range to be a bit closer to the player
➕ New npc behaviours setup with state machine to gradually replace and simplify the existing system
❌ Fix for sequence triggering early on day 13 meaning the sibling wasn't at North Gate
❌ Preventative fix for crash related to npc dates
❌ Fix for crash around closing time for certain events on festival levels
❌ Fix for possible cause of partner delay after gathering
❌ Fix for Fine Fayre and Fest Field navigation around stalls
❌ Fix for Marshtyt getting out of position rarely
❌ Fix for pets stuck on sale when they shouldn't be
❌ Fix for create custom task task only working on the player farm level
❌ Lower left icon set is correct for all seasons
❌ Teleports in Candlewych West/Loverwood/Naida's Glory now work as intended
❌ Fixed an issue where having a certain item would unlock all portals!
🔷Additionᅠᅠ🔶Improvementᅠᅠ❌Fixᅠᅠ➕Internal
ᅠ