The Gathering Storm Update Changelog - v0.3.0.4564
Hello there seedlings!
The latest update The Gathering Storm is now available and here is the changelog of what has been updated! As always, these things are an ongoing development, so expect bugs, balancing issues and an overwhelming urge to sprinkle herbs on things.
We appreciated any feedback at our usual channels on Discord, our forums or in the Steam Discussions.
[h2]Cʜᴀɴɢᴇʟᴏɢ[/h2]
🔷 Lighting system upgraded
ᅠᅠ🔷 Interiors and Exteriors separated
ᅠᅠ🔷 Time of day clearer based on the colour
ᅠᅠ🔷 New, improved lanterns, lamps and candles
🔷 Weather system upgraded
ᅠᅠ🔷 Cycles of weather over the course of a day
ᅠᅠ🔷 Different intensities and mixes of weather possible
ᅠᅠ🔷 Added atmospheric audio and effects
ᅠᅠ🔷 Some special weather for certain levels
🔷 Reworking of first season in-game
ᅠᅠ🔷 New intro and additional cutscenes help set up the slowly unfolding mystery
ᅠᅠ🔷 Amended story and dialogue throughout the first season
ᅠᅠ🔷 Tasks reordered for better pacing
🔷 New Fae region accessible
ᅠᅠ🔷 Unlock access to gain new items and visit new folks
ᅠᅠ🔷 A new pet can be acquired from this area
🔶 Adjusted visuals for activation of monument stone and Goddess statues
🔶 Blacksmith apprentice money is given on start of chat with Jeremie
🔶 Lantern beam can be controlled while using another item
🔶 New, smoother region transition system
🔶 Setting an item on gamepad that is already used on a different button will swap the items round
🔶 Added a repeat option to the chat system to repeat the last important line of dialogue
🔶 All buckets/jars should show the correct contents in the inventory and tool/action bar
❌ Fix for case of game slowdown on the farm caused by a goddess curse of eternal winter
❌ Various fixes around navigation and npc behaviour
❌ Fixed time still passing when game window is not in focus
❌ Fixed situation where endless bartering could occur
❌ Fixed situation where time could get stuck if the game was returned to the title screen at certain points
❌ Fixed stuck on spot situation when trying to gift animals when you have no food
❌ Fixed default avatar appearance on prompt when loading a save
❌ Fixed default avatar appearance in cutscenes
❌ Fixed riding animals stuck in only one direction when following at the same time
❌ Adjusted riding animal positions to account for different characters
❌ Summoned pets shouldn't appear in non-navigable places
❌ Fix to sleeping position by dismounting when trying to sleep
❌ Fixed some proverbs not showing icons
❌ Some apothecary recipes have changed types to match intended type
❌ Fix for butterfly collection task not detecting completion
❌ Older saves past year 1 but less than year 6 are autoaged up to year 6
❌ Various minor text and level fixes
❌ Baking heat level fix
❌ Prevent potential blank noticeboard tasks
❌ Prevent unachievable noticeboard tasks in the first season
❌ Falling asleep while blacksmithing will clear the screen (materials refunded)
❌ Fireplaces animating and trough fillable under new texture system
❌ No camera jolt when climbing beanstalks
❌ Indicator on new day should show the correct amount of tasks added
❌ Player save in bed loads them in bed
❌ Shoulder buttons used on skill screen
❌ Display container contents in inventory
❌ Poop in buckets is saved correctly
❌ Crops correctly removing on the first day out of season
❌ Neatened display prompts for gifting tasks when gifting
❌ NPC overhead prompts don't appear unblurred in certain menus
❌ Lemonade stand doesn't overcharge on the last hour
❌ Animal racing bookie should still show up if the level is left and returned to
❌ Adjusted auction camera position
❌ Should get like/dislike unlock when gifting towards task
❌ Should get friendship rating for first gift other than a task related one per day
❌ Breadcrumb trail should point to areas via regular walking travel means rather than mine shortcuts
❌ No Quill fish in Fae areas
🔷Additionᅠᅠ🔶Improvementᅠᅠ❌Fixᅠᅠ➕Internal
The latest update The Gathering Storm is now available and here is the changelog of what has been updated! As always, these things are an ongoing development, so expect bugs, balancing issues and an overwhelming urge to sprinkle herbs on things.
We appreciated any feedback at our usual channels on Discord, our forums or in the Steam Discussions.
[h2]Cʜᴀɴɢᴇʟᴏɢ[/h2]
🔷 Lighting system upgraded
ᅠᅠ🔷 Interiors and Exteriors separated
ᅠᅠ🔷 Time of day clearer based on the colour
ᅠᅠ🔷 New, improved lanterns, lamps and candles
🔷 Weather system upgraded
ᅠᅠ🔷 Cycles of weather over the course of a day
ᅠᅠ🔷 Different intensities and mixes of weather possible
ᅠᅠ🔷 Added atmospheric audio and effects
ᅠᅠ🔷 Some special weather for certain levels
🔷 Reworking of first season in-game
ᅠᅠ🔷 New intro and additional cutscenes help set up the slowly unfolding mystery
ᅠᅠ🔷 Amended story and dialogue throughout the first season
ᅠᅠ🔷 Tasks reordered for better pacing
🔷 New Fae region accessible
ᅠᅠ🔷 Unlock access to gain new items and visit new folks
ᅠᅠ🔷 A new pet can be acquired from this area
🔶 Adjusted visuals for activation of monument stone and Goddess statues
🔶 Blacksmith apprentice money is given on start of chat with Jeremie
🔶 Lantern beam can be controlled while using another item
🔶 New, smoother region transition system
🔶 Setting an item on gamepad that is already used on a different button will swap the items round
🔶 Added a repeat option to the chat system to repeat the last important line of dialogue
🔶 All buckets/jars should show the correct contents in the inventory and tool/action bar
❌ Fix for case of game slowdown on the farm caused by a goddess curse of eternal winter
❌ Various fixes around navigation and npc behaviour
❌ Fixed time still passing when game window is not in focus
❌ Fixed situation where endless bartering could occur
❌ Fixed situation where time could get stuck if the game was returned to the title screen at certain points
❌ Fixed stuck on spot situation when trying to gift animals when you have no food
❌ Fixed default avatar appearance on prompt when loading a save
❌ Fixed default avatar appearance in cutscenes
❌ Fixed riding animals stuck in only one direction when following at the same time
❌ Adjusted riding animal positions to account for different characters
❌ Summoned pets shouldn't appear in non-navigable places
❌ Fix to sleeping position by dismounting when trying to sleep
❌ Fixed some proverbs not showing icons
❌ Some apothecary recipes have changed types to match intended type
❌ Fix for butterfly collection task not detecting completion
❌ Older saves past year 1 but less than year 6 are autoaged up to year 6
❌ Various minor text and level fixes
❌ Baking heat level fix
❌ Prevent potential blank noticeboard tasks
❌ Prevent unachievable noticeboard tasks in the first season
❌ Falling asleep while blacksmithing will clear the screen (materials refunded)
❌ Fireplaces animating and trough fillable under new texture system
❌ No camera jolt when climbing beanstalks
❌ Indicator on new day should show the correct amount of tasks added
❌ Player save in bed loads them in bed
❌ Shoulder buttons used on skill screen
❌ Display container contents in inventory
❌ Poop in buckets is saved correctly
❌ Crops correctly removing on the first day out of season
❌ Neatened display prompts for gifting tasks when gifting
❌ NPC overhead prompts don't appear unblurred in certain menus
❌ Lemonade stand doesn't overcharge on the last hour
❌ Animal racing bookie should still show up if the level is left and returned to
❌ Adjusted auction camera position
❌ Should get like/dislike unlock when gifting towards task
❌ Should get friendship rating for first gift other than a task related one per day
❌ Breadcrumb trail should point to areas via regular walking travel means rather than mine shortcuts
❌ No Quill fish in Fae areas
🔷Additionᅠᅠ🔶Improvementᅠᅠ❌Fixᅠᅠ➕Internal