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Kynseed QnA #1

Hello Seedlings!

Welcome to the first of several Question and Answer panels. This is something we plan to be doing every Monday, so make sure to submit your questions in the comments below and we'll do our best to answer them in next week's QnA post!

Today's QnA isn't on a specific topic but gathers questions that you, the players, have asked us across various platforms, in regards to the game as well as the 1.0 update.

Without ado, here we go!

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Q: When is 1.0 coming out?
A: We are currently entering our polish and final testing phase for the game, and will have more news on 1.0 soon. If the game hits our quality target, which we expect it to, it will be out well before the end of the year.

Q: Will there be any updates between now and 1.0?
A: This is under discussion, but there are no main updates planned. However, we are considering an Experimental Branch update before launch, but will see how things go.

Q: Will Kynseed be coming to consoles?
A: We are absolutely planning to release Kynseed on consoles (it was born for the Switch). However, these things take time and resource so no official news as yet.

Q: Can I use a controller to play?
A: Absolutely! Kynseed was designed with controller in mind, but keyboard/mouse players have a wealth of options too to customise their experience.

Q: Can I play Kynseed on Steamdeck?
A: We currently have a Steam Deck Beta you can try. The aim is to be fully working on Steam Deck for 1.0. It looks and plays fabulously!

Q: Will Kynseed be available to play in x language?
A: We want as many of our international friends as possible to experience the game. Localisation takes time and money, so while we aim for a couple of languages initially, over time we will add more as resource allows. There are a lot of words and a ton of puns and wordplays to decipher!

Q: Is multiplayer something that will ever happen?
A: It will really depend on success and demand. A local co-op mode could be considered but there are no plans for online multiplayer.

Q: Can I continue from my current save when 1.0 launches?
A: Sadly we will be wiping all saves for 1.0. However, we are planning to keep an Early Access branch open for those who want to keep their current games. We will not accept or fix bugs from that branch though.

Q: Are all of the assets/artwork original?
A:Everything in-game was created by our amazing art team (and some other pieces done by ex-Lions in the earlier days). It's always a pleasure to see what they come up with each day.

Q: What engine did you use to build this game?
A: Kynseed is built using our own engine on a Monogame framework. Some technical people will know what that means. The rest of us just politely nod.

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Remember to submit your questions for us to answer next week! Thanks for reading.

Until next time,



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P.s. You can also join us on Discord!