Kynseed QnA #4
Hello Seedlings!
Our fourth QnA is here, bubbling out of our news cauldron as an excited froth.
We need to fill our buckets and barrels with it and send it out forthwith for you to drink from!
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Q: Will you ever add more animal colour varieties or new animal types?
A: We added the ability to dye sheep and are considering the others. New pet types will come with post-release content.
Q: Will 1.0 include everything on the current forum's roadmap?
A: We recently updated the roadmap on our official website, and what you see there is correct. View it here.
Q: Will the soundtrack or artbook be purchasable, either at 1.0 or after?
A: There are no plans to sell the soundtrack or artbook separately at this current time.
Q: Do children inherit physical attributes from their parents e.g. hair colour or style?
A: Skin colour is taken from a range between their parents. Hair is a little more random as we have some cool colours, but will mostly look at what the parents' base colours are. This is subject to tweaking.
Q: Will you be able to run a tavern with 1.0?
A: The tavern has been slightly pushed back to be our first post-release content download, planned for a few weeks after the launch of 1.0.
Q: How many sprites are in 1.0?
A: It's a very tricky one to fully number. We have 78,500 or so sprites combined into the texture pack sheets, with 9,099 hand-selected sprites in the editor. There are 57,767 generated sprites apparently, but it is all very complicated stuff due to the various system setups!
Q: Will we ever be able to repeat any of the tutorials?
A: We are considering adding a combat training area in Jogon's barrow. Additional help will be on help pages, the Bubble Help system, a How to Play guide we added to the Options menu and links to our official Wiki.
Q: What will accessibility be like in 1.0?
A: We are hoping to add as many options as possible, with more coming in post-release. We will cater for everything from text to flashing to controls to difficulty and visibility, so that as many people as possible can enjoy the game.
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And with that, the barrel is empty. See you next Monday, friends!

~~~~~~
P.s. You can also join us on Discord!

Our fourth QnA is here, bubbling out of our news cauldron as an excited froth.
We need to fill our buckets and barrels with it and send it out forthwith for you to drink from!
~~~~~~
Q: Will you ever add more animal colour varieties or new animal types?
A: We added the ability to dye sheep and are considering the others. New pet types will come with post-release content.
Q: Will 1.0 include everything on the current forum's roadmap?
A: We recently updated the roadmap on our official website, and what you see there is correct. View it here.
Q: Will the soundtrack or artbook be purchasable, either at 1.0 or after?
A: There are no plans to sell the soundtrack or artbook separately at this current time.
Q: Do children inherit physical attributes from their parents e.g. hair colour or style?
A: Skin colour is taken from a range between their parents. Hair is a little more random as we have some cool colours, but will mostly look at what the parents' base colours are. This is subject to tweaking.
Q: Will you be able to run a tavern with 1.0?
A: The tavern has been slightly pushed back to be our first post-release content download, planned for a few weeks after the launch of 1.0.
Q: How many sprites are in 1.0?
A: It's a very tricky one to fully number. We have 78,500 or so sprites combined into the texture pack sheets, with 9,099 hand-selected sprites in the editor. There are 57,767 generated sprites apparently, but it is all very complicated stuff due to the various system setups!
Q: Will we ever be able to repeat any of the tutorials?
A: We are considering adding a combat training area in Jogon's barrow. Additional help will be on help pages, the Bubble Help system, a How to Play guide we added to the Options menu and links to our official Wiki.
Q: What will accessibility be like in 1.0?
A: We are hoping to add as many options as possible, with more coming in post-release. We will cater for everything from text to flashing to controls to difficulty and visibility, so that as many people as possible can enjoy the game.
~~~~~~

And with that, the barrel is empty. See you next Monday, friends!

~~~~~~
P.s. You can also join us on Discord!
