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Blacksmith Crafting

Hello Seedlings!

A bit of a late update this week as we awaited a slightly delayed dev build with all sorts of goodies held within. The blacksmith crafting is one feature that underwent a much-needed revamp (and our final bit of UI that needed updating to the new way).

The minigame stays much the same, with some behind-the-scenes tweaks, but the actual crafting part was visually upgraded and given an extra ‘feel’.

CRAFTING FOR APPRENTICES

[previewyoutube][/previewyoutube]

So, how does one go about forging their own masterpieces? Firstly select a mould from the range on offer. Moulds can be purchased from the various Smithy’s or given if you buy their shop. Then you can select an ore type and its Quality.

Fae ores have mystical properties and make the targets in the minigame move around and even phase in and out! All ores have a base Flexibility that affects the minigame. It also has Durability, and the aim is to make that as high as possible. A bar in the top left shows your Quality progress. Star rating also affects the minigame - the better the ore, the harder the crafting!

The first stage is simply to puff those bellows to heat the pure ore and melt it into the mould. You must then heat up the metal bar, stopping the gauge in the green zone if you can.

With the metal nice and pliable, we can now hammer it on the anvil. The aim is to try to cover the rings with the hammer.

Your Strength stat comes into play here. You get 1 hit per 1 point of stat. Each hit scores points (or loses them if you miss!). If you get three misses, you break it and lose the item. The indicators in the top left of the UI show your misses.

Then it is time to cool it, and this plays much the same as heating. Press a button to start the arrow and again to stop in the scoring zone. If you have made a sickle or sword, you get one extra stage - the grindstone! Here you must remove all the green areas. Miss them, and things start to turn red, losing you sharpening points. You are then scored, and the average of Ore Quality, Durability and Sharpness is totted up for your overall score.

You may then keep the item on you or send it to the Orders shelf or the Stock Cupboard.

We hope you enjoyed that glimpse. We have a few polishing bits to do, such as making the results screen pop animate and have nice sounds; the grindstone to have its arrows added and then we will balance it all.

Until next week, crafty friends.

Love