Play the Captain Forever Universe Beta in Captain Forever Trilogy (Update 15)
Hi Pilots,
I've added Captain Forever Universe Update 15 to Captain Forever Trilogy.
Explore, rescue, mine, work, and salvage your way through an enormous, persistent galaxy. Captain Forever gave you things to do - fight and build. Captain Forever Universe offers a place to be.
Started 12 years ago, this project was previously titled Captain Jameson, or sometimes The Dawn Star. At the encouragement of fans I've resumed development, and I'm glad I did. With a massive design overhaul, a new renderer and graphics, and new features coming online, I think Universe is shaping up to be something special.
If you own Captain Forever Trilogy then you can play Universe right now! I'd also love to hear from you about it, so please consider joining the Discord.
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[h3]Breathe[/h3]
Without oxygen, your pilot will die. Replenish oxygen by entering atmosphere zones surrounding stations. You will need to renew oxygen licenses at oxy stations to expand your reach. Most importantly, every time you leave atmosphere, make a plan for where your next breath will come from.
[h3]Dock[/h3]
Docking with stations to access their services. To dock, just follow a station's red and green lane lights and nudge the docking module. Try this at the nav station near where you first spawn, to add data to your onboard map.
[h3]VMEDS[/h3]
VMEDS is your Virtual Multifunction Electronic Display System - it's your interface through to all the things your ship can do other than flying, shooting, and building. You'll see it when you first start the game, and can interact with it using number keys, function keys, or your mouse. I find the mouse pretty cumbersome though and strongly recommend using keys.
Open VMEDS with the TAB key during flight to access your onboard map, ship settings, help files, and to save and exit the game.
[h3]Cruise Control[/h3]
If you have distance to cover and no threats along the way, hit the Left Shift button to toggle cruise control. This allows you to travel without holding the forwards key, and also causes time to pass at double the usual rate. It's great for distance travel, but can go catastrophically wrong if you fly into danger, so take care!
[h3]Goal[/h3]
Your goal is to discover wormholes to other sectors, and defeat the Border Force patrols preventing travel between them. To do this you'll need to rescue blockaded stations and build up your ship. As you explore you'll find occasional Juliet level factories, which you can use to gain Kilo level modules and build an unstoppable dreadnaught.
[h3]Share[/h3]
Every player's world is generated from the same seed, so if you find something cool you should let other pilots know! You can find us in the Steam community pages and on the Discord.
See you out there!
Farbs
I've added Captain Forever Universe Update 15 to Captain Forever Trilogy.
Explore, rescue, mine, work, and salvage your way through an enormous, persistent galaxy. Captain Forever gave you things to do - fight and build. Captain Forever Universe offers a place to be.
Started 12 years ago, this project was previously titled Captain Jameson, or sometimes The Dawn Star. At the encouragement of fans I've resumed development, and I'm glad I did. With a massive design overhaul, a new renderer and graphics, and new features coming online, I think Universe is shaping up to be something special.
If you own Captain Forever Trilogy then you can play Universe right now! I'd also love to hear from you about it, so please consider joining the Discord.
Getting Started
- Open Steam and click Library
- Right click on Captain Forever Trilogy and select Properties...
- Select BETAS
- Select captainforeveruniverse15 from the drop down list
- Close the properties window
- Captain Forever Trilogy will now update. This usually only takes a few seconds.
- From your Steam library, select Captain Forever Trilogy and click PLAY
- Select Play Captain Forever Universe Alpha 15
- Enjoy!
[hr][/hr]
Tips
[h3]Breathe[/h3]
Without oxygen, your pilot will die. Replenish oxygen by entering atmosphere zones surrounding stations. You will need to renew oxygen licenses at oxy stations to expand your reach. Most importantly, every time you leave atmosphere, make a plan for where your next breath will come from.
[h3]Dock[/h3]
Docking with stations to access their services. To dock, just follow a station's red and green lane lights and nudge the docking module. Try this at the nav station near where you first spawn, to add data to your onboard map.
[h3]VMEDS[/h3]
VMEDS is your Virtual Multifunction Electronic Display System - it's your interface through to all the things your ship can do other than flying, shooting, and building. You'll see it when you first start the game, and can interact with it using number keys, function keys, or your mouse. I find the mouse pretty cumbersome though and strongly recommend using keys.
Open VMEDS with the TAB key during flight to access your onboard map, ship settings, help files, and to save and exit the game.
[h3]Cruise Control[/h3]
If you have distance to cover and no threats along the way, hit the Left Shift button to toggle cruise control. This allows you to travel without holding the forwards key, and also causes time to pass at double the usual rate. It's great for distance travel, but can go catastrophically wrong if you fly into danger, so take care!
[h3]Goal[/h3]
Your goal is to discover wormholes to other sectors, and defeat the Border Force patrols preventing travel between them. To do this you'll need to rescue blockaded stations and build up your ship. As you explore you'll find occasional Juliet level factories, which you can use to gain Kilo level modules and build an unstoppable dreadnaught.
[h3]Share[/h3]
Every player's world is generated from the same seed, so if you find something cool you should let other pilots know! You can find us in the Steam community pages and on the Discord.
Changes for Update 15
- Multiple pilots - players can have multiple concurrent pilot/ship save files, all in the same universe
- Wide sectors - Everywhere is big again!
- Metagame redesign - Discover wormholes to unlock new spawn locations, defeat Border Force to travel
- Boss ships moved to sector outskirts
- One Juliette factory, building a Kilo part, per sector
- Mail delivery system
- Coords everywhere (nav screen, main UI, mail modules, mail pickup offers)
- More station names
- Simplified score, now it's highest level of ship defeated - this is your pilot's THREAT rating, shown on VMEDS main menu
See you out there!
Farbs