1. Ancient Warfare 3
  2. News
  3. Alpha 24

Alpha 24

Alpha 24 is now available




Content additions:
  • Added some high culture horse units
  • Added horse units with armored riders
  • Added a world war mustard gas grenade
  • Added flamethrowers
    • Improvised flamethrower
    • Single-shot-flamethrower
  • Added a new jungle biome
  • Added bone armor and armored stone age units
  • Added placeable corpses
  • Added an airdrop flare
  • Added a gauntlet dagger unit
  • Added decorative grave objects
  • Added an aerial dart bomb


Improvements & new features
  • Added an option for supply planes in custom battles
  • Added an option to choose the spawn points for conquest and KOTH
  • The default spawn areas are now being visualized in the editor
  • Added a search field for custom units
  • Added a search field for save files
  • Players can now fly planes and helicopters
  • Added a basic tutorial
    • The tutorial will explain the basic editor functions, player controls, war plane controls and helicopter controls.
  • UI improvements
    • Improved the random abttle UI in main menu
    • Improved the battle settings in editor
    • Improved the panel position if there are many units selected in the editor
  • Removed animation head movement in first person
  • Improved the ship landing
    • Ships will now land directly on the coast and no longer in shallow water to make it easier to create working landing maps with custom oceans
  • Updated the engine to fix some small lags caused by some physic interactions
  • Added descriptions for all objects and equipment


Weekly map competition:
  • For all of you who don't know about the weekly map competition yet, please make sure to check out this forum post: AW3 Weekly Map Competition by Desert-Mammoth
  • The current topic and time left for the competition is being shown in the main menu
  • The winning map of the latest competition will get featured in the main menu


Bug fixes
  • Fixed missing armor on some units
  • Fixed wrong terrain shading on cancel edit mode
  • Fixed wrong terrain collider on cancel edit mode
  • Fixed that editing custom zombie units would stack up armor and weapons
  • Fixed that airdrops started before the start of the game
  • Fixed an error which prevented battles from being saved in some cases
  • Fixed wrong unit amount after loading a conquest battle
  • Fixed military jeep camera
  • Fixed that entering and moving vehicles willbroke the player
  • Fixed that units spawned in the water in conquest and KOTH
  • Fixed that units spawned in the ground in the gladiator arena
  • Fixed not working machine guns on F16, F20 and future jet
  • Fixed that world war tanks spawned modern units
  • Fixed the size of the terrain ground
  • Fixed the occurrence of a terrain hole, if water was enabled
  • Fixed that units walked through roads
  • Fixed that changing terrain details will mess up bridges and units
  • Fixed unarmed weapon sounds
  • Fixed that deleting a road node reactivated trees
  • Fixed that planes will not get destroyed if flying into buildings
  • Fixed that planes sometimes collided with its own bombs
  • Fixed that helicopters didn't crash if they hit objects
  • Fixed that driving over ragdolls will not work with some vehicles


Next update:
Alpha 25 will be a content update. There is a lack of buildings and decorative objects in game which makes it bit difficult to build maps.
Also, I would like to continue fixing bugs and improve the stability of the game, so please continue reporting bugs and problems to the community hub.