Alpha 24
Alpha 24 is now available

Content additions:
- Added some high culture horse units
- Added horse units with armored riders
- Added a world war mustard gas grenade
- Added flamethrowers
- Improvised flamethrower
- Single-shot-flamethrower
- Improvised flamethrower
- Added a new jungle biome
- Added bone armor and armored stone age units
- Added placeable corpses
- Added an airdrop flare
- Added a gauntlet dagger unit
- Added decorative grave objects
- Added an aerial dart bomb
Improvements & new features
- Added an option for supply planes in custom battles
- Added an option to choose the spawn points for conquest and KOTH
- The default spawn areas are now being visualized in the editor
- Added a search field for custom units
- Added a search field for save files
- Players can now fly planes and helicopters
- Added a basic tutorial
- The tutorial will explain the basic editor functions, player controls, war plane controls and helicopter controls.
- The tutorial will explain the basic editor functions, player controls, war plane controls and helicopter controls.
- UI improvements
- Improved the random abttle UI in main menu
- Improved the battle settings in editor
- Improved the panel position if there are many units selected in the editor
- Improved the random abttle UI in main menu
- Removed animation head movement in first person
- Improved the ship landing
- Ships will now land directly on the coast and no longer in shallow water to make it easier to create working landing maps with custom oceans
- Ships will now land directly on the coast and no longer in shallow water to make it easier to create working landing maps with custom oceans
- Updated the engine to fix some small lags caused by some physic interactions
- Added descriptions for all objects and equipment
Weekly map competition:
- For all of you who don't know about the weekly map competition yet, please make sure to check out this forum post: AW3 Weekly Map Competition by Desert-Mammoth
- The current topic and time left for the competition is being shown in the main menu
- The winning map of the latest competition will get featured in the main menu
Bug fixes
- Fixed missing armor on some units
- Fixed wrong terrain shading on cancel edit mode
- Fixed wrong terrain collider on cancel edit mode
- Fixed that editing custom zombie units would stack up armor and weapons
- Fixed that airdrops started before the start of the game
- Fixed an error which prevented battles from being saved in some cases
- Fixed wrong unit amount after loading a conquest battle
- Fixed military jeep camera
- Fixed that entering and moving vehicles willbroke the player
- Fixed that units spawned in the water in conquest and KOTH
- Fixed that units spawned in the ground in the gladiator arena
- Fixed not working machine guns on F16, F20 and future jet
- Fixed that world war tanks spawned modern units
- Fixed the size of the terrain ground
- Fixed the occurrence of a terrain hole, if water was enabled
- Fixed that units walked through roads
- Fixed that changing terrain details will mess up bridges and units
- Fixed unarmed weapon sounds
- Fixed that deleting a road node reactivated trees
- Fixed that planes will not get destroyed if flying into buildings
- Fixed that planes sometimes collided with its own bombs
- Fixed that helicopters didn't crash if they hit objects
- Fixed that driving over ragdolls will not work with some vehicles
Next update:
Alpha 25 will be a content update. There is a lack of buildings and decorative objects in game which makes it bit difficult to build maps.
Also, I would like to continue fixing bugs and improve the stability of the game, so please continue reporting bugs and problems to the community hub.