Update 0.32.6
Features & Improvements
Bug fixes
- Improved the custom unit creator saving/loading performance
- First time you start the application it will update the file format (No files get deleted)
- First time you start the application it will update the file format (No files get deleted)
- Custom unit creator improvements
- Added a dual wielding option for one hand melee weapons
- Added an optional min attack range option
- Unit names can now be entered while saving the unit if the unit has no name
- Added adjustable rgb sliders/text fields for selecting clothing colors
- Added a dual wielding option for one hand melee weapons
- Placing prefabs with patrol units will now update the waypoint positions
- Heavily improved the prefab placement performance
- Even large prefabs can now be placed without long game freezes
- Even large prefabs can now be placed without long game freezes
Bug fixes
- Fixed a bug that caused units to not work because the game started before the navigation data was generated
- Fixed a bug that caused wrong prefab icons to be generated
- units with explosive weapons will no longer shoot at close range targets
- Fixed a bug that caused transport planes to not move
- Fixed a bug that caused explosions to not work in some cases
- Fixed wrong unit counts in the editor
- Fixed a bug that caused the wrong leg armor to be loaded