1. Ancient Warfare 3
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  3. Update 0.33.8

Update 0.33.8

Content
  • Added 2 different camo clothing sets with (T-shirt, shirt, pants)
  • Added a torch that can be used instead of a shield
  • Added future grenade launcher (Doom inspired weapon)
  • Added an exoskeleton armor which buffs the unit strength (Up to 200% melee damage)
  • Added M1 garand rifle
  • Added RPD machine gun
  • Added more dark environment stones
  • Added a flat version of the wild west hat


Features & Improvements
  • New description generator will generate descriptions for most equipment object
  • The arsenal will now show the armor class of armor
  • The arsenal will now show all bullet types and their damage against each armor class
  • Custom battle editor optomizations

    • Placing and deleting objects should be much faster now
    • Reduced game freezing while loading "Updating dependencies"
  • Conquest mode Improvements

    • Added the option "Capture all flags to win"
    • Added start owner option to conquest/KOTH flags
    • Conquest can now be played with less than 5 flags
  • Added a toggle to hide the equipment slots in the custom unit creator
  • Players can no longer save empty prefabs
  • Duplicated objects and prefabs can now be placed on other objects if all of the objects allow it
  • Fixed a crash that could occur while loading workshop items
  • AI improvements

    • AIs in guard/patrol mode will no longer shoot without line of sight
    • Air vehicle improvements

      • Fixed helicopter rotation snapping
      • Fixed the helicopter waypoint system
      • Improved helicopter fighting behaviour
      • Helicopters will now drop units on buildings and dropping of units is much more stable in general
      • Fixed very slow helicopter movement in some cases
      • Added animations for units on ropes and with parachutes
      • Editor shows the possible drop area of helicopters instead of a single point
      • Added armor to air vehicles

    • Siege weapon improvements

      • Ballistas, HMGs and the gatling gun will now aim vertically
      • Improved siege weapon targeting to only target units in specified angle ranges
      • Siege weapons will no longer shoot without line of sight


Bug fixes
  • Fixed a bug that caused AI jittering with low frame rates
  • Fixed a bug that caused units to walk through lava without a reason
  • Fixed white armor in the arsenal
  • Fixed flying blood of dead units
  • Fixed scope settings for MG34 and shorty
  • Fixed pink armor color when placing prefabs with armor in it
  • Fixed a bug that the game didn't end if zombies from spawners win the game
  • Fixed placement controls UI bugs
  • Fixed that firing with iron sight would reveal the crosshair for a split second
  • Fixed horse head ragdoll stretching
  • Fixed wrong bullet shell rotation
  • Fixed that swapping the unit faction could result in editor bugs
  • Fixed that players could damage themselves with short weapons like the AP7