Update 0.33.12
Content
Features & Improvements
Bug fixes
Next update
The next update will probably take a little longer than a week.
Follow the roadmap (https://aw3.jnigames.com/) or #development-preview channel on discord to see what is currently being worked on
- Added a variant of the swat helmet without face shield
- Added a night vision effect for the night vision device, if the player is wearing one (Toggle on/off with "n")
Features & Improvements
- Improved cpu performance while playing a battle with units
- Improved the rendering performance of environment objects, indestructible or objects with deactivate destruction while playing a battle
- Reduced editor cpu usage
- Improved editor physics performance
- Minor custom battle editor UI improvements
- Updated battle start and end UI
- You can now preview walkable AI areas in the editor
- Loading battles from the workshop will run async now
- The editor info tooltip now shows the amount of environment objects
- Editing roads will now show the road and node index
- Flashbangs have a higher effect radius and work more reliably now
- Replaced the beach biome environment sound
- Container towers can now be placed on other objects
Bug fixes
- Fixed that duplicating (or placing prefab) foundations would reset their height
- Fixed that duplicating (or placing prefab) modular bridges would reset their height
- Fixed that unarmed players could not throw grenades
- Fixed that containers did not block AI movement
- Fixed that spawn/capture flags did spawn units inside foundations and other objects
- Fixed that placing a player while editing a drop vehicle could result in 2 players in one battle
- Fixed a bug that prevented the main menu from loading
- Fixed a UI bug that messed up placement options when duplicating some objects
- Fixed that flashbangs did not stop already walking units
- Fixed a bug that some objects did not block AI movement the way they should have
- Fixed that changing the start color of the flag would not change the material of it
- Fixed broken custom unit thumbails after subscribing to it
- Fixed a bug that prevented low foundations to connect to the terrain in some cases
- Fixed illegal placement of some objects if they got connected to another object of the same kind
- Fixed that subscribing multiple times in the same session would duplicate workshop units
Next update
The next update will probably take a little longer than a week.
Follow the roadmap (https://aw3.jnigames.com/) or #development-preview channel on discord to see what is currently being worked on