1. Ancient Warfare 3
  2. News
  3. Update 0.33.12

Update 0.33.12

Content
  • Added a variant of the swat helmet without face shield
  • Added a night vision effect for the night vision device, if the player is wearing one (Toggle on/off with "n")


Features & Improvements
  • Improved cpu performance while playing a battle with units
  • Improved the rendering performance of environment objects, indestructible or objects with deactivate destruction while playing a battle
  • Reduced editor cpu usage
  • Improved editor physics performance
  • Minor custom battle editor UI improvements
  • Updated battle start and end UI
  • You can now preview walkable AI areas in the editor
  • Loading battles from the workshop will run async now
  • The editor info tooltip now shows the amount of environment objects
  • Editing roads will now show the road and node index
  • Flashbangs have a higher effect radius and work more reliably now
  • Replaced the beach biome environment sound
  • Container towers can now be placed on other objects


Bug fixes
  • Fixed that duplicating (or placing prefab) foundations would reset their height
  • Fixed that duplicating (or placing prefab) modular bridges would reset their height
  • Fixed that unarmed players could not throw grenades
  • Fixed that containers did not block AI movement
  • Fixed that spawn/capture flags did spawn units inside foundations and other objects
  • Fixed that placing a player while editing a drop vehicle could result in 2 players in one battle
  • Fixed a bug that prevented the main menu from loading
  • Fixed a UI bug that messed up placement options when duplicating some objects
  • Fixed that flashbangs did not stop already walking units
  • Fixed a bug that some objects did not block AI movement the way they should have
  • Fixed that changing the start color of the flag would not change the material of it
  • Fixed broken custom unit thumbails after subscribing to it
  • Fixed a bug that prevented low foundations to connect to the terrain in some cases
  • Fixed illegal placement of some objects if they got connected to another object of the same kind
  • Fixed that subscribing multiple times in the same session would duplicate workshop units


Next update
The next update will probably take a little longer than a week.
Follow the roadmap (https://aw3.jnigames.com/) or #development-preview channel on discord to see what is currently being worked on