Update 0.33.3
AI
Weapon rework
Other
Next update
The next update will be released in about 3 weeks (+- 1 week). There will be changes to bullet damage and armor, as well as AI fixes and changes.
- AIs will now shoot while rotating towards moving targets
- Added am elite skill mode for ranged AIs
- This causes units to shoot extremely accurate at long distances
- This causes units to shoot extremely accurate at long distances
- Pistol and rifle units will now punch enemies at close range or use bayonets
- AIs will generate straighter paths towards their targets
Weapon rework
- Modern/WWI/WWII/Future/Apocalypse weapons got reworked
- Some models got recreated and some updated
- All weapons got resized based on their real size
- All weapons have iron sights now
- Some models got recreated and some updated
- Some weapons got replaced to create more unique weapons:
- S36 got replaced with Val
- S4 got replaced with S12
- S433 got replaced with SRSS
- S36 got replaced with Val
- Scopes are centered now
- Weapon scopes/sights are much more accurate now
- Attachments
- Updated laser and flashlight model
- Added blue laser device
- Added PSO scope (for Val, S47 and SRSS)
- Added OKP sight (for Val, S47 and SRSS)
- Updated laser and flashlight model
- Added a bayonet attachment slot for some WWI/WWII weapons
Other
- Added WWI/WWII units with bayonets
- The editor will now delete objects in an async process to prevent crashes on low end hardware
- Plugged in controllers and wheels will no longer manipulate the input
- Santa cloth colors are now adjustable
Next update
The next update will be released in about 3 weeks (+- 1 week). There will be changes to bullet damage and armor, as well as AI fixes and changes.