1. Ancient Warfare 3
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  3. Update 0.35.2

Update 0.35.2

Content
  • Added door frames with an offset door hole
  • Added a beret, german steel helmet and full balaclava
  • Added a crowbar (WMC reward)
  • Added a WWII machine gun (MG B)
  • Added a coat clothing object
  • Added static versions of the ships which can be placed as objects
  • Added 4 animal pelt carpets
  • Added 10 wall mounted banners (blue + red variant for each)
  • Added 2 battle banners (blue + red variant for each)
  • Added a bar counter object
  • Added 7 book stack variants
  • Added 3 wall mounted plant pots with more than 20 plant variants
  • Added a metal brazier (on/off versions)
  • Added 3 different candle sticks (on/off versions)
  • Added a chandelier
  • Added a chopping board
  • Added cinder roof parts in 3 color variants
  • Added 2 decorative concrete columns
  • Added a concrete planter box
  • Added horses and elephants as objects
  • Added 3 fancy wood tables
  • Added an old fireplace (on/off versions)
  • Added 5 different hay bales/stacks
  • Added a horse hitching post
  • Added a king's bed
  • Added 4 medieval bed variants
  • Added 3 different thrones
  • Added a wood log beach barricade
  • Added a medieval stick lantern (on/off variants)
  • Added a medieval shelf
  • Added 4 medieval stools
  • Added 8 medieval tent variants (3 color variants for red and blue each)
  • Added 3 medieval chairs
  • Added 6 paper map variants that show a map of the current battle
  • Added a war planning table that shows a map of the current battle
  • Added 6 different plant pots with 20+ plant variants each
  • Added 6 generic sack variants
  • Added decorative versions of the spear trap and wood spike barricades
  • Added a stacked barbwire object
  • Added a stone and a wood lectern
  • Added 2 medieval stone tables
  • Added 4 stacked stone wall objects
  • Added modular thatch roof parts
  • Added 3 wall mounted torch variants (on/off each)
  • Added 2 wall mounted wood shelves
  • Added 3 burn wood pile variants
  • Added various wooden table variants
  • Added 3 wood bench variants
  • Added a wooden planter box
  • Added modular parts to fill the side of roof parts


Features & Improvements
  • Improved the performance of barbed wire and various other traps
  • Added ammunation starting options for the player
  • Enabled the debug console again (F9 to open it)
  • Long names in the placement list will now scroll through
  • Added a respawn time option for conquest & KOTH
  • Added color settings and adjusted the default material of sandbag barricades
  • Added color settings to the cyborg eyes and doctor mask
  • The evac zone in the hostage mode can now be placed on objects
  • Angled roof parts can now be stacked to create long roof lines
  • Some alien planet plants will now be aligned with the terrain slope
  • Added support for wall mounted objects
  • New objects will now show a "new" tag in the placement list
  • Removed ambient environment sounds from most biomes
  • Distance lights will now render at low quality instead of being culled
  • Changed the ambient music in the main menu, custom battle and custom unit creator
  • Removed ambient music while playing battles
  • Added an apply button to the window and resolution settings
  • Performance Improvements

    • Improved the memory efficiency of pathfinding which results in less stutters
    • Improved the AI pathfinding communication to remove some stutters
  • Added new main menu backgrounds

    • Low end computers (< 4 cores or
    • Other systems will show a medieval, high culture, future or world war background


Bug fixes
  • Fixed a bug that prevented propane tanks from being despawned
  • Fixed squad unit symbol for tall custom units
  • Fixed player bayonets with friendly fire enabled
  • Fixed elimination mode end results to work with campaigns
  • Fixed a bug that caused the UI system to stop working and become invisible in the editor
  • Fixed red player spawns in random battles
  • Fixed that helicopters wouldnt use their weapons
  • Fixed a bug that prevented units from attacking the player while using siege weapons
  • Fixed a bug that prevented units from moving towards the player in some areas
  • Fixed initial health when starting to control a unit
  • Fixed that notes couldnt be placed on future buildings