Update 0.35.2
Content
Features & Improvements
Bug fixes
- Added door frames with an offset door hole
- Added a beret, german steel helmet and full balaclava
- Added a crowbar (WMC reward)
- Added a WWII machine gun (MG B)
- Added a coat clothing object
- Added static versions of the ships which can be placed as objects
- Added 4 animal pelt carpets
- Added 10 wall mounted banners (blue + red variant for each)
- Added 2 battle banners (blue + red variant for each)
- Added a bar counter object
- Added 7 book stack variants
- Added 3 wall mounted plant pots with more than 20 plant variants
- Added a metal brazier (on/off versions)
- Added 3 different candle sticks (on/off versions)
- Added a chandelier
- Added a chopping board
- Added cinder roof parts in 3 color variants
- Added 2 decorative concrete columns
- Added a concrete planter box
- Added horses and elephants as objects
- Added 3 fancy wood tables
- Added an old fireplace (on/off versions)
- Added 5 different hay bales/stacks
- Added a horse hitching post
- Added a king's bed
- Added 4 medieval bed variants
- Added 3 different thrones
- Added a wood log beach barricade
- Added a medieval stick lantern (on/off variants)
- Added a medieval shelf
- Added 4 medieval stools
- Added 8 medieval tent variants (3 color variants for red and blue each)
- Added 3 medieval chairs
- Added 6 paper map variants that show a map of the current battle
- Added a war planning table that shows a map of the current battle
- Added 6 different plant pots with 20+ plant variants each
- Added 6 generic sack variants
- Added decorative versions of the spear trap and wood spike barricades
- Added a stacked barbwire object
- Added a stone and a wood lectern
- Added 2 medieval stone tables
- Added 4 stacked stone wall objects
- Added modular thatch roof parts
- Added 3 wall mounted torch variants (on/off each)
- Added 2 wall mounted wood shelves
- Added 3 burn wood pile variants
- Added various wooden table variants
- Added 3 wood bench variants
- Added a wooden planter box
- Added modular parts to fill the side of roof parts
Features & Improvements
- Improved the performance of barbed wire and various other traps
- Added ammunation starting options for the player
- Enabled the debug console again (F9 to open it)
- Long names in the placement list will now scroll through
- Added a respawn time option for conquest & KOTH
- Added color settings and adjusted the default material of sandbag barricades
- Added color settings to the cyborg eyes and doctor mask
- The evac zone in the hostage mode can now be placed on objects
- Angled roof parts can now be stacked to create long roof lines
- Some alien planet plants will now be aligned with the terrain slope
- Added support for wall mounted objects
- New objects will now show a "new" tag in the placement list
- Removed ambient environment sounds from most biomes
- Distance lights will now render at low quality instead of being culled
- Changed the ambient music in the main menu, custom battle and custom unit creator
- Removed ambient music while playing battles
- Added an apply button to the window and resolution settings
- Performance Improvements
- Improved the memory efficiency of pathfinding which results in less stutters
- Improved the AI pathfinding communication to remove some stutters
- Improved the memory efficiency of pathfinding which results in less stutters
- Added new main menu backgrounds
- Low end computers (< 4 cores or
- Other systems will show a medieval, high culture, future or world war background
Bug fixes
- Fixed a bug that prevented propane tanks from being despawned
- Fixed squad unit symbol for tall custom units
- Fixed player bayonets with friendly fire enabled
- Fixed elimination mode end results to work with campaigns
- Fixed a bug that caused the UI system to stop working and become invisible in the editor
- Fixed red player spawns in random battles
- Fixed that helicopters wouldnt use their weapons
- Fixed a bug that prevented units from attacking the player while using siege weapons
- Fixed a bug that prevented units from moving towards the player in some areas
- Fixed initial health when starting to control a unit
- Fixed that notes couldnt be placed on future buildings