1. Ancient Warfare 3
  2. News
  3. Update 0.34.5

Update 0.34.5

Content
  • Added modular glass wall, small wall, floor, triangle floor, door frame, pillar
  • Added a modular glass door
  • Added 2 modern modular doors
  • Added wooden door and window barricades
  • Added stones from the christmas biome to the placement list


Features and Improvements
  • Added "Wander" mode to unit settings, which will make units walk randomly around
  • There will be movement speed settings in one of the upcoming updates, which will make this setting even more interesting.
  • Zombie spawn points can now be placed on buildings and will be deactivate if the building is being destroyed
  • Custom zombie units are now in the zombie placement category
  • Behaviour settings (guard/patrol/...) will now work for zombies
  • Renamed M1 helmet to msk1


Bug fixes
  • Fixed attack distance settings (unit behaviour range multiplier) for siege weapons spider droids
  • Fixed A6 helmet glass
  • Removed color settings panel from the police vehicle
  • Fixed mesh normals on the destroyed van
  • Fixed some clipping problems with the future shirt


Next update

The passive unit creator is scheduled to be released next monday