Update 0.34.5
Content
Features and Improvements
Bug fixes
Next update
- Added modular glass wall, small wall, floor, triangle floor, door frame, pillar
- Added a modular glass door
- Added 2 modern modular doors
- Added wooden door and window barricades
- Added stones from the christmas biome to the placement list
Features and Improvements
- Added "Wander" mode to unit settings, which will make units walk randomly around
- There will be movement speed settings in one of the upcoming updates, which will make this setting even more interesting.
- Zombie spawn points can now be placed on buildings and will be deactivate if the building is being destroyed
- Custom zombie units are now in the zombie placement category
- Behaviour settings (guard/patrol/...) will now work for zombies
- Renamed M1 helmet to msk1
Bug fixes
- Fixed attack distance settings (unit behaviour range multiplier) for siege weapons spider droids
- Fixed A6 helmet glass
- Removed color settings panel from the police vehicle
- Fixed mesh normals on the destroyed van
- Fixed some clipping problems with the future shirt
Next update
The passive unit creator is scheduled to be released next monday