Patch 0.36.3.1+2
[h3]Alpha 0.36.3.1[/h3]
[h3]Alpha 0.36.3.2[/h3]
- Fixed that some food items were missing in the object id input node
- Adjusted culling settings for food items
- Fixed scrolling UI problem for the object type filter
[h3]Alpha 0.36.3.2[/h3]
- Fixed a bug that caused units from spawners to not work in some cases
- Fixed missing unit reference output for ReplaceUnit nodes
- Fixed that dogs could be selected as squad mates
- Fixed visual bugs related to some version of the skeleton corpse
- Fixed destruction and collision of modular metal railing
- Fixed that the player could enter destroyed siege shields
- Fixed that objects could not be placed on bridge objects
- Fixed modular roof walls while/after placing prefabs