1. Ancient Warfare 3
  2. News
  3. Update 0.35.3

Update 0.35.3

Content
  • New model for future swords (Plasma sword)

    • With more damage, a high chance to set units on fire and custom sound
  • Redesigned the wooden and metal guard towers and added ladders to them


Features & Improvements
  • Added terrain painting to the environment editor

    • Allows to paint areas of the terrain with colors from all biomes or custom RGB colors
    • Paint can be applied with different strength, speed and shapes
    • Paint does work across different biomes, but will be reset when changing the terrain seed
  • New road rendering

    • Roads are part of the terrain and dont cause collision problems
    • Grass and rocks will not spawn on roads
    • Railroads are outdated (old maps still work, but you cant create them anymore)
  • Added new options to select no grass and no rock areas on the terrain
  • Grenade/support equipment slot for custom units

    • Custom units with melee weapons or firearms can now be equipped with different grenades or support items like shield fields
    • Usage in combat depends on the unit skill, the surroundings and the target distance
  • Added a small tooltip that shows the terrain height below the mouse while having a terrain height tool selected
  • Added swing sounds to melee weapons
  • Equipment items are now sorted alphabetically in the player equipment and custom unit creation windows
  • Players will now keep their inertia while running down stairs
  • Dying after starting control a unit will now always show the spectate notification instead of switching to spectate mode instantly


Bug fixes
  • Fixed player damage effect
  • Fixed that certain control characters in texts would cause battles to not load
  • Fixed a bug that allowed players to glitch through doors with the leaning mechanic
  • Fixed 4x WW scope model
  • Fixed a bug that caused directories in the file browser to be sorted incorrectly
  • Fixed various reasons for error spamming and error displaying in the debug console
  • Fixed a bug that could cause weird camera movement after spectating a unit
  • Fixed a bug that allowed the throw indicator to stay visible
  • Fixed a bug that caused the player to shoot after starting to control a unit
  • Fixed crosshair and ammo HUD after starting to control a unit


Next update
The next update will most likely be a quality of life update with some gameplay improvements, fixes and performance improvements