1. Ancient Warfare 3
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  3. Update 0.35.4

Update 0.35.4

Content
  • Added short pants
  • Added ushanka with and without ear flaps
  • Added a winter jacket
  • Added winter pants
  • Added ballistic goggles and a fitting balaclava
  • Added more beard variants
  • Added a norman helmet
  • Added a baseball cap
  • Added round glasses
  • Added half stone barriers


Features & Improvements
  • Home and conquest flags can now be placed on buildings
  • Settings panels will now stay open when dragging a list or any other element outside of the window
  • Added an option to auto control a unit after dying
  • Added an option to deactivate the HUD in the game settings
  • Added an option to toggle aiming, sprinting and crouching in the game settings
  • Added an option to change the default player view (1st/3rd person) in the game settings
  • Battle settings panel resizing improvements
  • Improved the prefab placement performance and fixed various placement problems
  • Fixed jittering while ships are moving
  • Improved the squad AI to stay closer to be player in enclosed spaces
  • Improved the performance of trees and fixed some problems which caused frame drops
  • Reworked the on ship movement to resolve a lot of problems related ship landing
  • Added the player to the placement list
  • Added a semi auto fire mode to the S16
  • Added the first iteration of a learning helper, which will help new players to learn the basics of the editor and available tools
  • Added a system to link steam guides to certain areas of the game to show more information when pressing an info button (there will be more guides in future updates)


Bug fixes
  • Fixed a bug that prevented close ranged melee units from attacking each other properly
  • Fixed that deleting many objects and units sometimes didnt work
  • Fixed that stacked roads did cut themselves out (You should use terrain painting tools to paint the whole terrain instead of roads for better performance)
  • Fixed that trenches would block transparency while playing a Battle
  • Fixed that units from spawners did not use their shields
  • Fixed that assigning keybinds would sometimes not work
  • Fixed that starting to control a unit while the time is paused did not work
  • The edit terrain panel discard button is now working