Update 0.35.6
[h3]Content[/h3]
[h3]Features & Improvements[/h3]
[h3]Bug fixes[/h3]
[h3]Upcoming updates[/h3]
24.02.21 - Alpha 0.35.6
Small feature update, bug fixes
16.03.21 - Alpha 0.35.7
Improved first person view & gameplay, updated rifle and pistol animations
22.03.21 - Alpha 0.35.8
Improved 3rd person view & gameplay, crouching/lying AIs in guard mode
Early-Mid April - Alpha 0.36.0
Event based visual scripting, triggers
- Added 3 safe objects
- Safes can be locked with keys/keycards and some weapons will snap into certain positions in the safe
- Added apocalypse menu scene
[h3]Features & Improvements[/h3]
- You can now create custom hostage units (Unit type = Hostage)
- You can now create custom throwing units (throwing axe, flamespear, knife, snowball and spear in the unit creator)
- Throwing units got updated to use the latest AI features (similar to the default ranged AI)
- Integrated the custom unit creator into the custom battle editor
- You can now quickly create custom units by clicking on the custom unit item in the placement list
- You can edit already placed custom units by selecting them and click the edit button
- Similar custom units can also be selected after selecting one of them
- You can now quickly create custom units by clicking on the custom unit item in the placement list
- Updating an workshop item will now keep the already added tags
[h3]Bug fixes[/h3]
- Fixed a bug that caused hostages to be placed into the ground
- Fixed problems with the apocalypse laser attachment
- Fixed RPG aim positions
- Fixed that some traps would not fall when the depending object got destroyed
[h3]Upcoming updates[/h3]
24.02.21 - Alpha 0.35.6
Small feature update, bug fixes
16.03.21 - Alpha 0.35.7
Improved first person view & gameplay, updated rifle and pistol animations
22.03.21 - Alpha 0.35.8
Improved 3rd person view & gameplay, crouching/lying AIs in guard mode
Early-Mid April - Alpha 0.36.0
Event based visual scripting, triggers