1. Ancient Warfare 3
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  3. 0.40.0.1 Bug fixing patch

0.40.0.1 Bug fixing patch

  • Fixed some problems when replacing objects and their dependencies after deleting the floor they were placed on
  • Deleting a modular object will no longer cause unrelated objects to be replaced (in wrong positions)
  • Fixed that unknown custom items would not be added to the unit editor equipment list while editing units
  • Fixed a bug that prevented players from updating their own campaigns
  • Fixed a bug that caused the player animations to break in the editor after editing a custom unit
  • Fixed clipping issues for egyptian, medieval and future shirts
  • Adjusted the placement of static ship objects to allow them to be placed in shallow water
  • Fixed that animation saves could not be organized into folders
  • Fixed bolt action animation problems when trying to reload while pulling the bolt
  • Adjusted navigation of the framed stairs to prevent AI navigation problems
  • Fixed a bug that reopened the unit detail panel after the workshop download completed
  • Fixed graphical glitches for elephant ragdolls
  • Fixed incorrect behavior of the DynamicRefCast scripting node
  • Fixed that all objects could be rotated in the scripting view of the editor which lead to problems
  • Fixed errors when trying to save battles/prefabs/units/... outside of the default save directory
  • Fixed that the game allowed empty prefabs to be uploaded
  • The max hp of units is now adjusted correctly when the game randomizes it when loading a battle
  • Strategy mode fixes
    • Fixed that various objects (like scripting triggers) blocked cursor interactions
    • Fixed the direct attack instruction
    • Fixed missing health bars for spawned units and after leaving/entering the strategy mode