Update 0.34.10
Content
Features & Improvements
Bug fixes
- Added a half version of the wood fence
- Added a two filter gas mask
Features & Improvements
- New skeleton model
- Skeleton units can now be equipped with all weapons and equipment objects
- Allowed a lot of objects to be placed on other objects
- Skeletons can now be passive units or corpses
- Custom zombies can now be poisoned or burned
- Added custom ghost units (they dont bleed and have no visible color but are still fighting for one color)
- Improved the stability of the custom battle creator
- Added a margin settings for heightmaps
- The WMC panel will now be hidden after the submission period ended
- More objects can now be placed on other objects (hedges, decoration objects, destroyed vehicles, ...)
Bug fixes
- Fixed that melee units couldnt target siege weapon control units
- Fixed that the grid overlay would be visible on certain object
- Fixed back of M1 tank model
- Fixed object category of some tanks
- Workaround for text mesh overflow error
- Fixed a bug that caused the custom battle editor to keep working on old tasks