Update 0.33.2
Content
Features & Improvements
Bug fixes
- Added some landed plane and helicopter vehicles
- Added snowy conifer trees to the environment placement tab
Features & Improvements
- Added more blood for bullet impacts
- Improved the zombie bite hit detection
Bug fixes
- Fixed the bench material of the CCKW truck
- The WW2 shirt will no longer show the belly of units
- Fixed that WW1 and WW2 armor didn't fit over clothing items
- Fixed gloves in combination with WW2 clothing
- Fixed that typing rgb values of clothing would adjust all colors
- Fixed that custom player hp did not work in conquest/KOTH
- Fixed that players couldn't place prefabs with different foundation heights
- Fixed that units can walk through containers and castle walls in some cases
- Fixed that trapped units stayed in their position after they got released
- Fixed that units could have problems with entering modular buildings with low foundations
- Fixed that red ships have the icon of blue units
- Fixed a bug that caused units to not advance in battles with just a few units
- Fixed that dismembering more than one body part would cause stretched ragdolls
- Fixed that AIs did not continue to folllow the player while jumping
- Fixed wrong blood positions after dismembering a unit