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Tennis Elbow 4 News

Version 0.83 - Build 109 ; SubBuild 2023.4.25

Here is an important update with the arrival of the ModIO plugin allowing you to subscribe & download Mods from within the game.

This should greatly ease the Modding, just don't forget to restart the game after each Mod change.

For now, you have to log in using your email ; I'll try to replace that with an automatic login when you use the Steam version, but I'm afraid this will not work well for people playing the game both off & on Steam, so I'll have to investigate more to know if I can implement this solution or not.

You'll also find all the uploaded Mods here : https://mod.io/g/tennis-elbow-4 .

Another noticeable addition is the handling of the controller's vibrations. Let me know if you have some ideas to improve them ! :-)

And here is the full changelog.

[h2]New Features :[/h2]
- Controls : now, your controller can vibrate when striking the ball ; activate this with Settings -> Controls -> Player 1 -> Vibration ; the deep vibrations indicate a difficult ball ; the light vibrations indicate a fast strike as well as an off-center ball ; and the light vibration duration indicates an off-center ball
- Modding : you can now download & install the Mods from within the game ! (the Mod authors will have to upload their Mod 1st ; HowTo => https://www.managames.com/Forum/topic60-34686.php )
- Modding : bind your Mod to a Profile, create a Profile .ini, and change the way to put saved Training Club Players in your Mod ; HowTo => https://www.managames.com/Forum/topic60-34687.php

[h2]Changes :[/h2]
- Stadium : moved a bit Rome's roof so its shadow stays farther from the baseline
- Tiredness : the acceleration's tiredness is lowered by 10%
- Strike : with Slice Mastery, the slice speed has been slightly raised around the baseline
- Strike : removed the speed bonus for the Backhand Smash from the baseline (so now it applies to only the forehand smash)
- Strike : lowered the energy bonus when the strike power is more than 20% under the stamina
- Strike : lowered the precision bonus when the strike power is more than 20% under the precision

[h2]Bug Fixes :[/h2]
- Strike : since the previous Build, the drop shot was usually too high, except when executed far from the baseline
- Service : the service could get too slow when the Service Precision was much under the Service Power
- Controls : the Dead Zone was half the value shown, and thus the maximum possible Dead Zone was less than 50%

[h2]Notes :[/h2]
- I have forgotten to change the Build number so the game shows 108 instead of 109... :sweat:

Version 0.82 - Build 108 ; SubBuild 2023.4.5

[h2]New Features :[/h2]
- Talents : new Slider talent, which allows starting to slide when running more slowly
- Talents : new Clay Mover talent, which allows to slow down & change direction a bit faster on clay.
- Talents : new Boom Boom Server talent ; the 1st star allows you to do a 1st serve up to 10% faster from time to time ; the 2nd star allows it to also happen when facing a break point
- Talents : new On-time Server talent ; the 1st star lowers by 25% the chance to miss your 1st serve when facing a break point, and the 2nd star by 50%
- Engine : upgraded to Unity 2021.3.22f, hoping it'll fix the rare bug of the fully white screen during the night session :fear:

[h2]Changes :[/h2]
- Gameplay : reworked the sliding so it triggers a bit less often if you don't have the Sliding talent ; also now sliding provides a precision boost and allows stopping to run a bit faster, so it's really beneficial in most situations (you still lose a bit of topspin & backspin, though)
- Online : you can now have 4 Talent stars instead of 2 when playing online
- Online : the Slice Mastery talent is now allowed online (as it's not too overpowered anymore)

[h2]Bug Fixes :[/h2]
- Physics : the ball bounce could get randomly weird when applying backspin to the ball (ie: on slice)
- Strike : the drop shot could get too high if you were standing about 2 meters or more behind the baseline

Build 107 ; SubBuild 2023.3.28

[h2]New Features :[/h2]
- World Tour : now more than half of the players have one or several talents (if you want to force a player to have no talent, add "Talent = " to his section in the player base)

[h2]Changes :[/h2]
- Physics : tuned the ball bounce when the ball has heavy backspin
- Strike : tuned the drop shot to make it more effective
- Strike : it's now a bit easier to hit a drop shot against a drop shot (ie: a slow ball near the net after the bounce)
- Strike : lowered the backspin of the slice when the ball is low so the strike will still be fast enough

[h2]Bug Fixes :[/h2]
- Strike : the heavy backspin slice could still end too long or even do a home run ! :shock:

[h2]Notes :[/h2]
- Please let me know if the drop shot is too or not enough effective... :fear:

Build 106 ; SubBuild 2023.3.22

[h2]Bug Fixes :[/h2]
- Strikes : the slice could get randomly too long or too high
- Online : the game could hang or desync when opening a menu
- World Tour : the Skill Decay rate option was always 100% after loading a saved game
- World Tour : loading a saved game with more than 1 human player was crashing

Version 0.81 - Build 105 ; SubBuild 2023.3.20

Here the 1st important gameplay update since a while as I'm focusing on the gameplay for now.

I tuned the slice as it didn't have enough backspin rotation to represent the modern tennis (we were closer to the 90's tennis, before the major string change that occurred around the early 2000's).

This makes the slice a bit slower in most situations, and sometimes not just a bit (especially with the Slice Mastery talent).

If the change affects you, either in a good or bad way, please let me know in the comments, so I'll know if I have to tune it more and in what direction. :-)


[h2]New Features :[/h2]
- Player Style : now the Counter Puncher gets a lowered speed handicap when doing an acceleration on a raising ball (and in a smaller way on a falling ball), as well as with the normal strike against a raising ball
- World Tour : can disable or lower by 50% the Skill Decay in the Career mode (in the Character Sheet)

[h2]Changes :[/h2]
- AutoPos : if standing very close after the rebound (eg: 1 meter) of a lob, your player will now walk back to smash the ball if you stand in the middle of the ball trajectory
- Strikes : boosted the smash speed when hitting the ball after the bounce
- Strikes : tuned the drop shot & the slice to get a more realistic backspin rate on them
- Strikes : slightly raised the forehand slice speed, especially when prepared early
- Stadium : tuned the lighting of the Indoor TET250, Indoor Challenger & Cincinnati stadiums

[h2]Bug Fixes :[/h2]
- 3D player : the high-detail mal'se 3rd hat (ie: the open cap) was missing
- Online : tried a fix for the desync occasionally occurring at the end of the 1st set