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Tennis Elbow 4 News

SubBuild 2021.7.10

[h2]Bug Fixes :[/h2]
- Animation : the back bending from the previous update was in the wrong direction on one side of the court (the one on the top of the screen during warm-up or at the start of a match), leading to weird animations on low or far balls
- Animation : after a jump at the net, the future position of the CPU was wrongly calculated, which could lead to very abrupt back bending
- Animation : when missing the ball, the animation could jerk a bit
- Animation : when the CPU didn't calculate correctly when he was going to hit the ball, the animation could get very weird & jerking (I'll fix that miscalcution another time ; I just fixed its consequences on the dynamic animation in this update :fear: )
- HUD : the little triangle on the Energy bar was showing the Energy at the start of the point instead of the current max possible Energy

Build 55 ; SubBuild 2021.7.6

[h2]Changes :[/h2]
- Strike : lowered the topspin handicap on low balls, on 1H & 2H backhands, on off-centered balls, on raising & falling balls
- Strike : lowered the handicaps on the slice strike when prepared late
- Animation : changed the way the players bend their back to reach for low & far balls, so it's done more smoothly & naturally (it's still not 100% perfect, but it probably won't get better without real hand-made animations, I guess :fear: )
- HUD : the little triangle on the Energy bar now lowers when the max possible Energy is limited by the Short Term Form

[h2]Bug Fixes :[/h2]
- Animation : on low balls, the dynamic animation was making the player kinda lower then go back up
- Animation : the body could be strangely pushed when hitting on the run
- Animation : the strike time prediction could lead to a too late auto-positioning, creating super weird animations on the legs
- Animation : fixed the spine rigging for the players, which was creating weird deformations when the players were bending their back
- World Tour : the tournament limit for your Junior player wasn't enforced
- World Tour : the Junior rankings was using the 18 best results instead of 6
- World Tour : the counted tournaments for the Junior ranking were not flagged as such in the Activity screen
- World Tour : if your Junior player participated in a Pro tournament, the total prize was raising despite the Junior players not able to get any prize

SubBuild 2021.6.29-1

[h2]Bug Fixes :[/h2]
- Online : yesterday's build introduced a silent crash making impossible to join a game (sorry ! ːlunar2019shockedpigː )

SubBuild 2021.6.29

[h2]Bug Fixes :[/h2]
- World Tour : exporting your player to the Training Club was leading to a crash (since SubBuild 2021.6.22)
- Online : it was possible to see negative pings in the game list
- Anim : dynamic animation could make the player weirdly bends on his side when he was running
- NPCs : the US Slam stadium was missing some NPCs
- MacOS : a try to fix the legs-on-hip happening only on MacOS Big Sur

SubBuild 2021.6.26

[h2]New Features :[/h2]
- Online : it is now possible to host for people behind an ISP Carrier-grade NAT, but they will be only joinable by players not behind a CGNat (*) and with their UDP port correctly open (ie: no push-through) ; to join such a host, you need to update to this version

[h2]Bug Fixes :[/h2]
- Shortcuts : clicking on Controls -> Shortcuts -> Default was corrupting all shortcuts using a Modifier key ; if you did that in the past, do that again with this version to get the Modifier keys back

[h2]Notes :[/h2]
- (*) : if your ISP CGNat uses the same public port when sending packets to 2 different targets, then the Push-Through server will work for you and you'll be able to join Host being a CGNat and you should be already able to host since the last change done on managames.com earlier today