Dev log July 29-August 4
** General**
Half of the team were now back on the job after summer vacation!
** Code **
Grappling hook tweaks and fixes
Notification system, plus various notifications.
Command ui tweaks
Refactored and moved various data definitions
Much needed movement related refactoring (WIP)
** Content **
New map material - Dreadstone
New map material - Tormented soil
New biome - Dire Tunnels (including lots of vegetation/decorations)
New background grottos (WIP)
Notification UI
Grappling hook no longer looks like a debug cube
Concepts for overworld map icons
Half of the team were now back on the job after summer vacation!
** Code **
Grappling hook tweaks and fixes
Notification system, plus various notifications.
Command ui tweaks
Refactored and moved various data definitions
Much needed movement related refactoring (WIP)
** Content **
New map material - Dreadstone
New map material - Tormented soil
New biome - Dire Tunnels (including lots of vegetation/decorations)
New background grottos (WIP)
Notification UI
Grappling hook no longer looks like a debug cube
Concepts for overworld map icons