Dev log June 26-July 5
General
Code
Art
- Anders (@srekel) still on vacation
- First (very basic) iteration of “Overworld” is now in the game
- Developed the first 16 Dwarf Clans
- Re-design of dwarf Character Interface is underway
Code
- Added support for tabs
- Added support for scroll bars
- Added support for UI canvases, i.e. zoomable UI which can be dragged around (similar to Google maps)
- Added support for icons in the modifier system
Art
- Concepted and modeled Grappling Hook
- Worked on more points of interests for Overworld Map
- Made new icons for Character Interface and Dwarf Clans
- Experimenting with different artstyles of the Overworld map
- New jump animations for the dwarves
- Finalized small rooms
- Begun working on next biome: Dire tunnels
- Created two new map materials for Dire Tunnels