Dev log July 15
General
Code
- Anders (@Srekel) working, everyone else slacking.
- Ongoing work with making the random map playable.
Code
- Improved random map generation a bit.
- Now a bit more “horizontal”
- The starting area is a bit friendlier
- Added the Basalt material.
- Now a bit more “horizontal”
- Fixed logic for all the small rooms.
- Platforms can now be built. (Again) Still WIP!
- Digging is now faster.