Dwarfveloper Log #26 - Verdant Grotto
Hello everyone!
Welcome to the Dwarfveloper log #26 - Verdant Caves!
It’s cold in the mines this week. We keep the fires burning, but still, our hands grow cold and our fingers blue. Send us warm thoughts please!

(Just like this warm dwarven room!)
Art
UI

Code
Join us in the great hall next week for another Dwarfveloper log by the hearth where we’ll have more exciting news to share on what’s to come!
Welcome to the Dwarfveloper log #26 - Verdant Caves!
It’s cold in the mines this week. We keep the fires burning, but still, our hands grow cold and our fingers blue. Send us warm thoughts please!

(Just like this warm dwarven room!)
Art
- New biome in the making - Verdant Grottos.
- Finished creature concept art for Verdant Grotto.
- Made icons for mushrooms.
- Started making models for food, hide, machine parts and lumber loot.
- Dwarf god grotto added, with first room fountain god.
- Added storage room building.
UI
- A “Load Game” menu, for all your saves!
- Top bar now shows total amount of Mountainhome gold.
- Load/save/pause menu now in-game.

Code
- Continued work on save/load.
- Optimized attachment system to scale better for large worlds.
- Users can now select “Return to Main Menu” from in-game, and start new games/load old save games.
Join us in the great hall next week for another Dwarfveloper log by the hearth where we’ll have more exciting news to share on what’s to come!