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  3. Dwarveloper Log #43 - New Audio, Fall Damage & More!

Dwarveloper Log #43 - New Audio, Fall Damage & More!

Happy Friday! We're back with more updates on all things Hammerting! Check it out!

Content
  • Lofs of new audio.
  • Alert when lacking key industry (Farm, Quarry, Foundry)
  • New starting gear for dwarves.




Code
  • Introduced fall damage.
  • Dwarves can now steal jobs from other dwarves if they feel they are better suited for it.
  • Dwarves would sometimes run very far away to dig, if that spot was higher. They now prefer spots that are high in their local vicinity, in order to still make sure they dig top-down.
  • Fixed bug where dwarves would drop off a cliff, fall… and continue falling through the ground.
  • Mining now takes the material, the equipped tool and various dwarf stats into account.
  • Optimized GPU usage when many lights are illuminating the same area.
  • Various optimizations to the game simulation speed.




Art
  • Slimes can now climb.
  • Icons for the alert system.


See you next week, Dwarves!

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